Пример #1
0
Файл: Bat.cs Проект: pawii/Unity
 protected override void SetCalm()
 {
     base.SetCalm();
     movement.ChangeFlipX -= OnChangeFlipX;
     movement              = new BatTwoPointMovement(FlipX, transform, xMinPos, xMaxPos, yMinPoint, yMaxPoint);
     movement.ChangeFlipX += OnChangeFlipX;
 }
Пример #2
0
Файл: Bat.cs Проект: pawii/Unity
    private void Awake()
    {
        health     = 3;
        speed      = 3f;
        damage     = -1;
        damageArea = 3;
        damageRate = 3f;

        triggerArea = 10f;

        character = GameController.Character;

        movement              = new BatTwoPointMovement(FlipX, transform, xMinPos, xMaxPos, yMinPoint, yMaxPoint);
        movement.ChangeFlipX += OnChangeFlipX;

        getDamagePower = 5;
    }