Пример #1
0
        public void Dispose(bool disposeManagedObjects)
        {
            if (!this.bDisposed済み)
            {
                if (disposeManagedObjects)
                {
                    for (int i = 0; i < BassMidi.BASS_MIDI_InGetDeviceInfos(); i++)
                    {
                        BassMidi.BASS_MIDI_InStop(i);
                        BassMidi.BASS_MIDI_InFree(i);
                    }
                    foreach (IInputDevice device2 in this.list入力デバイス)
                    {
                        device2.Dispose();
                    }
                    lock (this.objMidiIn排他用)
                    {
                        this.list入力デバイス.Clear();
                    }

                    //if( this.timer != null )
                    //{
                    //    this.timer.Dispose();
                    //    this.timer = null;
                    //}
                }
                this.bDisposed済み = true;
            }
        }
Пример #2
0
        // コンストラクタ
        public CInputManager(IntPtr hWnd)
        {
            this.list入力デバイス = new List <IInputDevice>(10);
            #region [ Enumerate keyboard/mouse: exception is masked if keyboard/mouse is not connected ]
            CInputKeyboard cinputkeyboard = null;
            CInputMouse    cinputmouse    = null;
            try
            {
                cinputkeyboard = new CInputKeyboard();
                cinputmouse    = new CInputMouse();
            }
            catch
            {
            }
            if (cinputkeyboard != null)
            {
                this.list入力デバイス.Add(cinputkeyboard);
            }
            if (cinputmouse != null)
            {
                this.list入力デバイス.Add(cinputmouse);
            }
            #endregion
            #region [ Enumerate joypad ]
            try
            {
                for (int joynum = 0; joynum < 8; joynum++)                //2020.06.28 Mr-Ojii joystickの検出数を返す関数が見つからないので適当に8個で
                {
                    if (OpenTK.Input.Joystick.GetState(joynum).IsConnected)
                    {
                        this.list入力デバイス.Add(new CInputJoystick(joynum));
                    }
                }
            }
            catch (Exception e)
            {
                Trace.WriteLine(e.ToString());
            }
            #endregion

            try
            {
                this.proc = new MIDIINPROC(this.MidiInCallback);
                for (int i = 0; i < BassMidi.BASS_MIDI_InGetDeviceInfos(); i++)
                {
                    BassMidi.BASS_MIDI_InInit(i, this.proc, IntPtr.Zero);
                    BassMidi.BASS_MIDI_InStart(i);
                    CInputMIDI item = new CInputMIDI((uint)i);
                    this.list入力デバイス.Add(item);
                }
            }
            catch (Exception e)
            {
                Trace.TraceError(e.ToString());
            }
        }