/// <summary> /// Check to see if the right arrow should be pressed. /// </summary> /// <returns>True if the right arrow should be pressed.</returns> private bool CheckRight() { temp = Tools.Crop(screen, rRight); double result = BasicVision.CompareByPixels(temp, Properties.Resources.right); return((result < PERCENT && RightNotAlreadyPressed()) ? true : false); }
public bool IsVisible(int x, int y, TeamData team) { var index = TeamLookup[team]; return(BasicVision.GetBit(x, y, index)); }