private void basicSynth_elementAdded(int index, BasicPercussionElement element)
        {
            var elementUI = new BasicPercussionElementUI(element);

            ElementsList.Children.Insert(index, elementUI);
        }
Пример #2
0
 public BasicPercussionElementUI(BasicPercussionElement element)
 {
     this.element = element;
     InitializeComponent();
     init();
 }