public void OnRelease(BasicGrabbable releasedObj) { var viveEventData = releasedObj.grabbedEvent as ViveColliderButtonEventData; if (viveEventData == null) { return; } switch (viveEventData.hand) { case HandRole.RightHand: if (rightGrabbingSet.Remove(releasedObj.gameObject) && rightGrabbingSet.Count == 0) { UpdateActivity(); } break; case HandRole.LeftHand: if (leftGrabbingSet.Remove(releasedObj.gameObject) && leftGrabbingSet.Count == 0) { UpdateActivity(); } break; } }
public void OnRelease(BasicGrabbable releasedObj) { ViveColliderButtonEventData viveEventData; if (!releasedObj.grabbedEvent.TryGetViveButtonEventData(out viveEventData)) { return; } switch (viveEventData.viveRole.ToRole <HandRole>()) { case HandRole.RightHand: if (rightGrabbingSet.Remove(releasedObj.gameObject) && rightGrabbingSet.Count == 0) { UpdateActivity(); } break; case HandRole.LeftHand: if (leftGrabbingSet.Remove(releasedObj.gameObject) && leftGrabbingSet.Count == 0) { UpdateActivity(); } break; } }
public void OnGrabbed(BasicGrabbable grabbedObj) { ViveColliderButtonEventData viveEventData; if (!grabbedObj.grabbedEvent.TryGetViveButtonEventData(out viveEventData)) { return; } int currentHand = viveEventData.viveRole.ToRole <HandRole>() == HandRole.RightHand ? 0 : 1; if (!GameManager.IsExtinguisherInHand) { grabbedObj.transform.SetParent(grabbers[currentHand]); GameManager.IsExtinguisherInHand = true; lastHand = currentHand; } else { GameManager.IsExtinguisherInHand = false; if (lastHand == currentHand) { transform.parent = null; } else { OnGrabbed(grabbedObj); } } }
private void OnTriggerEnter(Collider other) { if (other.tag == "SWORDGRIP") { isGripable = true; Debug.Log("OnTriggerEnter"); gripTr = other.transform; grabScript = other.GetComponent <BasicGrabbable>(); grabScript.onGrabberDrop += Attach; } }
// Use this for initialization void Start() { num = Int32.Parse(gameObject.tag[gameObject.tag.Length - 1].ToString()); script = GetComponent <BasicGrabbable>(); showScore = GameObject.Find("ShowScore"); }
public void OnDropped(BasicGrabbable grabbedObj) { OnRelease(grabbedObj); }
public void OnLetGo(BasicGrabbable releaseObj) { leftGrabbingSet.Clear(); rightGrabbingSet.Clear(); UpdateActivity(); }