Пример #1
0
    void Start()
    {
        fightWarnAnim = fightWarnning.GetComponent <Animator>();
        combatManager.enemyHealthSlider = monsterSlider;
        fightWarnning.SetActive(false);
        cam.gameObject.SetActive(false);

        basicEnemyTEST = FindObjectOfType <BasicEnemyTEST>();


        audioSource = GetComponent <AudioSource>();

        playerGO          = GameObject.FindGameObjectWithTag("Player");
        originalScale     = playerGO.transform.localScale;
        transformOriginal = new Vector3(playerGO.transform.position.x, playerGO.transform.position.y, playerGO.transform.position.z);
    }
Пример #2
0
 void OnMonsterEventHeard(BasicEnemyTEST monster)
 {
     playerGO.transform.position = new Vector3(transformOriginal.x, transformOriginal.y, transformOriginal.z);
     //new Vector3(playerGO.transform.position.x - offsetX, playerGO.transform.position.y - offsetY, playerGO.transform.position.z - offsetZ);
     playerGO.transform.localScale = originalScale;
 }