public BasicTimerCommandEditorControl(CommandWindow window, BasicCommandTypeEnum commandType)
        {
            this.window      = window;
            this.commandType = commandType;

            InitializeComponent();
        }
Пример #2
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        public BasicEventCommandEditorControl(CommandWindow window, ConstellationEventTypeEnum eventType, BasicCommandTypeEnum commandType)
        {
            this.window      = window;
            this.eventType   = eventType;
            this.commandType = commandType;

            InitializeComponent();
        }
        public BasicChatCommandEditorControl(CommandWindow window, BasicCommandTypeEnum commandType, bool autoAddToChatCommands = true)
        {
            this.window                = window;
            this.commandType           = commandType;
            this.autoAddToChatCommands = autoAddToChatCommands;

            InitializeComponent();
        }
Пример #4
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        public BasicEventCommandEditorControl(CommandWindow window, EventTypeEnum otherEventType, BasicCommandTypeEnum commandType)
        {
            this.window      = window;
            this.eventType   = otherEventType;
            this.commandType = commandType;

            InitializeComponent();
        }
Пример #5
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        public BasicInteractiveButtonCommandEditorControl(CommandWindow window, InteractiveGameModel game, InteractiveGameVersionModel version, InteractiveSceneModel scene,
                                                          InteractiveButtonControlModel button, BasicCommandTypeEnum commandType)
        {
            this.window      = window;
            this.game        = game;
            this.version     = version;
            this.scene       = scene;
            this.button      = button;
            this.commandType = commandType;

            InitializeComponent();
        }
        public BasicInteractiveTextBoxCommandEditorControl(CommandWindow window, InteractiveGameListingModel game, InteractiveGameVersionModel version, InteractiveSceneModel scene,
                                                           InteractiveTextBoxControlModel textBox, BasicCommandTypeEnum commandType)
        {
            this.window      = window;
            this.game        = game;
            this.version     = version;
            this.scene       = scene;
            this.textBox     = textBox;
            this.commandType = commandType;

            InitializeComponent();
        }