// Use this for initialization void Start() { Strength = new BaseSlider(); sys_draw = new SystemDraw(); sys_draw.DnD_allowed = true; sys_draw.Rect = new Rect(0, 0, 100, 50); sys_draw.Name = "One"; }
private void SunHeightSliderOnChange(BaseSlider slider) { var light = GetSun(); var sunEuler = light.transform.eulerAngles; sunEuler.x = slider.Value; light.transform.eulerAngles = sunEuler; _sunHeightLabel.Content = Math.Round(slider.Value); }
private void SunRotationSliderOnChange(BaseSlider slider) { _sunRotationLabel.Content = Math.Round(slider.Value); var light = GetSun(); var sunEuler = light.transform.eulerAngles; sunEuler.y = slider.Value; light.transform.eulerAngles = sunEuler; RenderSettings.skybox.SetFloat("_Rotation", -slider.Value + _offsetSun); }
//----------------------------------------------------- // Click //----------------------------------------------------- void Click() { if (Input.GetMouseButtonDown(0)) { //Collider Collider2D coll = TouchCollider2D(-1); if (coll && coll.tag == "Slider") { sliderColl = coll.GetComponent <BaseSlider>(); sliderColl.SliderTouchDown(-1); } } else if (Input.GetMouseButtonUp(0)) { if (sliderColl != null) { sliderColl.SliderTouchUp(); sliderColl = null; } } }
private void SoundSlider_ValueChanged(object sender, BaseSlider slider) { SoundManager.SetMasterSoundVolume((float)slider.CurrentValue); PreferencesManager.Set(PrefNames.SoundVolume, (int)slider.CurrentValue); }