Пример #1
0
 public void CmdSetMoveDir(Vector3 moveDir)
 {
     _motor.SetMoveDirection(moveDir);
     if (moveDir != Vector3.zero)
     {
         _animationSync.CurrentAnimation = UnitAnimation.Running;
     }
     else
     {
         _animationSync.CurrentAnimation = UnitAnimation.Idle;
     }
 }