Пример #1
0
 static int OnDestroy(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         BaseMono obj = (BaseMono)ToLua.CheckObject <BaseMono>(L, 1);
         obj.OnDestroy();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Пример #2
0
 protected override void Awake()
 {
     base.Awake();
     Group = BaseMono.GetUnityComponet <CanvasGroup>(GO);
 }