public void BaseMatrix_SumMatrix() { int[][] m = new int[][] { new int[] { 1, 0, 4 }, new int[] { 0, 1, 0 }, new int[] { 4, 0, 1 }, }; BaseMatrix <int> matrix1 = BaseMatrix <int> .CreateMatrix(m); int[][] m2 = new int[][] { new int[] { 1, 0, 2 }, new int[] { 3, 1, 3 }, new int[] { 2, 0, 1 } }; BaseMatrix <int> matrix2 = BaseMatrix <int> .CreateMatrix(m2); BaseMatrix <int> matrix3 = matrix1 + matrix2; int[][] m3 = new int[][] { new int[] { 2, 0, 6 }, new int[] { 3, 2, 3 }, new int[] { 6, 0, 2 }, }; BaseMatrix <int> expected = BaseMatrix <int> .CreateMatrix(m3); Assert.IsFalse(!BaseMatrix <int> .MatrixComparer(matrix3, expected)); }