public ItemParser( BaseItemDefinitions baseItemDefinitions, IBuilderFactories builderFactories, ICoreParser coreParser, IStatTranslator statTranslator) { _baseItemDefinitions = baseItemDefinitions; _partialParsers = CreatePartialParsers(builderFactories, coreParser, statTranslator); }
public async Task SetUpAsync() { _baseItemDefinitions = await GameData.BaseItems.ConfigureAwait(false); _statTranslator = await _statTranslatorTask.ConfigureAwait(false); _parser = await ParserTask.ConfigureAwait(false); }
public async Task SetUpAsync() { _modifierDefinitions = await GameData.Modifiers.ConfigureAwait(false); _baseItemDefinitions = await GameData.BaseItems.ConfigureAwait(false); _statTranslator = (await GameData.StatTranslators.ConfigureAwait(false))[StatTranslationFileNames.Main]; _parser = await ParserTask.ConfigureAwait(false); }
public ItemParser( BaseItemDefinitions baseItemDefinitions, IBuilderFactories builderFactories, ICoreParser coreParser, IStatTranslator statTranslator) { _baseItemDefinitions = baseItemDefinitions; _builderFactories = builderFactories; _coreParser = coreParser; _statTranslator = statTranslator; }
public static void UpdateParseableBaseItems(BaseItemDefinitions baseItemDefinitions) { var seenImplicits = new HashSet <string>(); var seenBuffs = new HashSet <string>(); var baseIds = baseItemDefinitions.BaseItems .Where(d => d.ReleaseState != ReleaseState.Unreleased) .Where(d => d.ImplicitModifiers.Any(s => seenImplicits.Add(s.StatId)) || d.BuffStats.Any(s => seenBuffs.Add(s.StatId))) .Select(d => d.MetadataId); var parseablePath = "../../../PoESkillTree.Computation.IntegrationTests/Data/ParseableBaseItems.txt"; File.WriteAllLines(parseablePath, baseIds); }
private Parser( PassiveTreeDefinition passiveTree, BaseItemDefinitions baseItems, SkillDefinitions skills, StatTranslators statTranslators, IBuilderFactories builderFactories, IParsingData <TStep> parsingData) { _statTranslators = statTranslators; _coreParser = new CoreParser <TStep>(parsingData, builderFactories); _givenStats = parsingData.GivenStats; _passiveNodeParser = Caching(new PassiveNodeParser(passiveTree, builderFactories, _coreParser)); _skilledPassiveNodeParser = Caching(new SkilledPassiveNodeParser(passiveTree, builderFactories)); _itemParser = Caching(new ItemParser(baseItems, builderFactories, _coreParser, statTranslators[StatTranslationFileNames.Main])); _activeSkillParser = Caching(new ActiveSkillParser(skills, builderFactories, GetOrAddUntranslatedStatParser)); _supportSkillParser = Caching(new SupportSkillParser(skills, builderFactories, GetOrAddUntranslatedStatParser)); _skillsParser = new SkillsParser(skills, _activeSkillParser, _supportSkillParser); }