Пример #1
0
 protected CustomSaberUI(
     SiraLog logger,
     CustomScreen.Factory screenFactory,
     BaseGameUiHandler baseGameUiHandler,
     PhysicsRaycasterWithCache physicsRaycaster,
     SaberSet saberSet)
     : base(logger, screenFactory, baseGameUiHandler, physicsRaycaster)
 {
     _saberSet = saberSet;
 }
Пример #2
0
 protected CustomSaberUiComposition(
     SiraLog logger,
     CustomScreen.Factory screenFactory,
     BaseGameUiHandler baseGameUiHandler,
     PhysicsRaycasterWithCache physicsRaycaster,
     BsmlDecorator bsmlDecorator,
     SaberSet saberSet)
     : base(logger, screenFactory, baseGameUiHandler, physicsRaycaster, bsmlDecorator)
 {
     _saberSet = saberSet;
 }