private void Start() { var gameObjectRender = MinimapIcon.GetComponent <Renderer>(); gameObjectRender.material.SetColor("_Color", BaseController.Owner.PlayerColor); BaseController.AddResourceCollector(this); }
private void Start() { var gameObjectRender = MinimapIcon.GetComponent <Renderer>(); gameObjectRender.material.SetColor("_Color", BaseController.Owner.PlayerColor); BaseController.AddResourceCollector(this); }