Пример #1
0
        public static bool ChekTrade(string cardWantToHave, List <TradingObject> cardListToTrade, string choiceToTrade, List <BaseCards> userCardcollection, string answerToTrade)
        {
            BaseCards     card          = userCardcollection[Int32.Parse(choiceToTrade) - 1];
            BaseCards     checkFromCard = cardListToTrade[Int32.Parse(cardWantToHave) - 1].card;
            TradingObject tempObject    = cardListToTrade[Int32.Parse(cardWantToHave) - 1];
            bool          indicator     = false;

            int    damage = tempObject.requiredDamage; //damage den man will
            string temp   = tempObject.wantedCardType;

            if (temp.Contains("Spell"))
            {
                if (MyEnum.cardTypes.Spell == card.getCardType())
                {
                    if (card.getCardDamage() >= damage)
                    {
                        indicator = true;
                    }
                }
            }
            else if (temp.Contains("Monster"))
            {
                if (MyEnum.cardTypes.Monster == card.getCardType())
                {
                    if (card.getCardDamage() >= damage)
                    {
                        indicator = true;
                    }
                }
            }
            return(indicator);
        }
Пример #2
0
        public void TestMethod()
        {
            //arrange
            //act
            BaseCards winner = BattleLogic.Attack(_firedragon, _waterSpell);

            //assert
            Assert.AreEqual(_waterSpell.getCardDamage(), winner.getCardDamage());
        }
Пример #3
0
        public static int CalcPreis(BaseCards card)
        {
            float temp = 0;

            temp = card.getCardDamage() * 0.25f - 1f; //weil man in einem Pack 4 Karten bekommt, ein pack 25 coins kostet und der damage von 0 bis 50 sein kann
            if (temp == 0)
            {
                temp = 1;
            }
            return(Convert.ToInt32(temp));
        }
Пример #4
0
        public static int GetEffektivDemage(BaseCards first, BaseCards second)
        {
            double temp = first.getCardDamage();

            switch (first.getElementTypes())
            {
            case elementTypes.Fire:
            {
                if (second.getElementTypes() == elementTypes.Normal)
                {
                    Console.WriteLine("Feuer ist effektiv gegen Normal");
                    temp = first.getCardDamage() * 1.5;
                }
                else
                {
                    temp = first.getCardDamage();
                }
                break;
            }

            case elementTypes.Water:
            {
                if (second.getElementTypes() == elementTypes.Fire)
                {
                    Console.WriteLine("Wasser ist effektiv gegen Feuer");
                    temp = first.getCardDamage() * 1.5;
                }

                else
                {
                    temp = first.getCardDamage();
                }
                break;
            }

            case elementTypes.Normal:
            {
                if (second.getElementTypes() == elementTypes.Water)
                {
                    Console.WriteLine("Normal ist effektiv gegen Wasser");
                    temp = first.getCardDamage() * 1.5;
                }
                else
                {
                    temp = first.getCardDamage();
                }
                break;
            }
            }
            Console.WriteLine($"Der effektive Damage ist: {Convert.ToInt32(temp)} ");
            return(Convert.ToInt32(temp));
        }
Пример #5
0
        public static BaseCards Attack(BaseCards attacker, BaseCards defender)
        {
            int damageAttacker;
            int damageDefender;

            switch (attacker.getCardType())
            {
            case cardTypes.Monster when defender.getCardType() == cardTypes.Monster:

                Console.WriteLine($"Der effektive Damage ist: {attacker.getCardDamage()} ");

                Console.WriteLine($"Der effektive Damage ist: {defender.getCardDamage()} ");

                if (attacker.getCardDamage() > defender.getCardDamage())
                {
                    return(attacker);
                }

                return(defender);

            case cardTypes.Monster when defender.getCardType() == cardTypes.Spell:
                // monster attacks Spell
                damageAttacker = GetEffektivDemage(attacker, defender);

                damageDefender = GetEffektivDemage(defender, attacker);

                if (damageAttacker > damageDefender)
                {
                    return(attacker);
                }

                return(defender);

            case cardTypes.Spell when defender.getCardType() == cardTypes.Monster:


                // nur wenn nicht beide NORMAL sind
                damageAttacker = GetEffektivDemage(attacker, defender);

                damageDefender = GetEffektivDemage(defender, attacker);

                if (damageAttacker > damageDefender)
                {
                    return(attacker);
                }

                else
                {
                    return(defender);
                }

            case cardTypes.Spell when defender.getCardType() == cardTypes.Spell:

                //Spell attacks Spell
                damageAttacker = GetEffektivDemage(attacker, defender);

                damageDefender = GetEffektivDemage(defender, attacker);

                if (damageAttacker > damageDefender)
                {
                    return(attacker);
                }

                return(defender);

            default:

                // TODO: consider throw new InvalidDataException ?
                Console.WriteLine("Error occured!");
                return(attacker);
            }
        }
Пример #6
0
        public static string MakeQueryForCreateNewCard(BaseCards baseCard)
        {
            string temp = "Insert into cardcollection\n" +
                          "(card_uid, element_type, card_property, card_type, card_name, card_damage)\n" +
                          "VALUES\n" +
                          "('" + baseCard.getUID() + "', '" + baseCard.getElementTypes() + "', '" + baseCard.getCardProperty() + "', '" + baseCard.getCardType() + "', '" + baseCard.getCardName() + "', '" + baseCard.getCardDamage() + "');";

            return(temp);
        }