Пример #1
0
        /// <summary>
        /// 用户金币保存并推送
        /// </summary>
        private void GoldSaveAndSend(tg_user user, BaseBuyPower baseinfo, Int64 userid)
        {
            user.gold -= baseinfo.gold;
            user.Save();
            if (!Variable.OnlinePlayer.ContainsKey(userid))
            {
                return;
            }
            var session = Variable.OnlinePlayer[userid] as TGGSession;

            if (session == null)
            {
                return;
            }
            session.Player.User = user;
            Common.GetInstance().RewardsToUser(session, user, (int)GoodsType.TYPE_GOLD);
        }
Пример #2
0
        /// <summary>
        /// 用户金币保存并推送
        /// </summary>
        private void GoldSaveAndSend(tg_user user, BaseBuyPower baseinfo, Int64 userid)
        {
            user.gold -= baseinfo.gold;
            user.Save();
            if (!Variable.OnlinePlayer.ContainsKey(userid))
            {
                return;
            }
            var session = Variable.OnlinePlayer[userid] as TGGSession;

            if (session == null)
            {
                return;
            }
            session.Player.User = user;
            new Share.User().REWARDS_API((int)GoodsType.TYPE_GOLD, user);
        }