public static bool RepairObject(this Transform transform) { if (transform == null) { return(false); } var vehicle = transform.GetComponent <InteractableVehicle>(); if (vehicle != null) { VehicleManager.repair(vehicle, vehicle.asset.health, 1); return(true); } if (transform.GetComponent <InteractableDoorHinge>() != null) { transform = transform.parent; } if (BarricadeManager.tryGetInfo(transform, out _, out _, out _, out _, out _)) { BarricadeManager.repair(transform, 99999, 1); return(true); } if (!StructureManager.tryGetInfo(transform, out _, out _, out _, out _)) { return(false); } StructureManager.repair(transform, 99999, 1); return(true); }
// Token: 0x060033DF RID: 13279 RVA: 0x0015136B File Offset: 0x0014F76B public static void damage(Transform barricade, bool isRepairing, float barricadeDamage, float times, out EPlayerKill kill) { kill = EPlayerKill.NONE; if (barricade == null) { return; } if (isRepairing) { BarricadeManager.repair(barricade, barricadeDamage, times); } else { BarricadeManager.damage(barricade, barricadeDamage, times, true); } }
// WIP public static void RunRepairTool(UnturnedPlayer _, RaycastResult Raycast) { if (Raycast.Vehicle != null) { VehicleManager.repair(Raycast.Vehicle, 9999, 2); } if (Raycast.Barricade != null) { Raycast.Barricade.barricade.askRepair(9999); BarricadeManager.repair(Raycast.BarricadeRootTransform, 9999, 2); } if (Raycast.Structure != null) { Raycast.Structure.structure.askRepair(9999); } }
public void repairBarricades() { Transform transform; int transformCount = 0; BarricadeRegion barricadeRegion; for (int k = 0; k < BarricadeManager.BarricadeRegions.GetLength(0); k++) { for (int l = 0; l < BarricadeManager.BarricadeRegions.GetLength(1); l++) { barricadeRegion = BarricadeManager.BarricadeRegions[k, l]; transformCount = barricadeRegion.drops.Count; for (int i = 0; i < transformCount; i++) { transform = barricadeRegion.drops[i].model; BarricadeManager.repair(transform, 100, 1); } } } }
public void Execute(IRocketPlayer caller, string[] command) { UnturnedPlayer p = (UnturnedPlayer)caller; var res = new List <Transform>(); float dist = float.Parse(command[0]); res = TransformFinder.FindAll().FindAll(x => Vector3.Distance(p.Position, x.position) <= dist); if (res.Count > 0) { UnturnedChat.Say(caller, Plugin.Instance.Translate("search", res.Count, command[0])); foreach (var v in res) { BarricadeManager.repair(v, -30000, 1); StructureManager.repair(v, -30000, 1); } UnturnedChat.Say(caller, Plugin.Instance.Translate("success")); } else { UnturnedChat.Say(caller, Plugin.Instance.Translate("not_found")); } }
public void Execute(IRocketPlayer caller, string[] command) { UnturnedPlayer Player = (UnturnedPlayer)caller; Transform trans = Base.Tracer.TraceToHit(Player).transform; if (trans == null) { Base.Messages.CommonMessage(Utilities.Messages.CommonMessages.CNoObjectFound, caller); return; } InteractableVehicle vehicle = trans.gameObject.GetComponent <InteractableVehicle>(); if (vehicle != null) { vehicle.askRepair(10000); UnturnedChat.Say(caller, Base.Instance.Translate("repair_vehicle")); } else { if (trans.GetComponent <InteractableDoorHinge>() != null) { trans = trans.parent.parent; } if (BarricadeManager.tryGetInfo(trans, out byte x, out byte y, out ushort plant, out ushort index, out BarricadeRegion BarricRegion)) { BarricadeManager.repair(trans, 10000, 1); UnturnedChat.Say(caller, Base.Instance.Translate("repair_object")); return; } if (StructureManager.tryGetInfo(trans, out x, out y, out index, out StructureRegion StructRegion)) { StructureManager.repair(trans, 10000, 1); UnturnedChat.Say(caller, Base.Instance.Translate("repair_object")); return; } Base.Messages.CommonMessage(Utilities.Messages.CommonMessages.CNoObjectFound, caller); } }
public void Execute(IRocketPlayer caller, string[] command) { Transform transform; int transformCount = 0; BarricadeRegion barricadeRegion; for (int k = 0; k < BarricadeManager.BarricadeRegions.GetLength(0); k++) { for (int l = 0; l < BarricadeManager.BarricadeRegions.GetLength(1); l++) { barricadeRegion = BarricadeManager.BarricadeRegions[k, l]; transformCount = barricadeRegion.drops.Count; for (int i = 0; i < transformCount; i++) { transform = barricadeRegion.drops[i].model; BarricadeManager.repair(transform, 100, 1); } } } UnturnedChat.Say(caller, "Done repairing barricades.", Color.cyan); }
/// <inheritdoc /> public override void UnsafeHeal(ushort amount) { ThreadUtil.assertIsGameThread(); BarricadeManager.repair(Model, amount, 1); }