private void HandleMessage(string text, int messageType) { if (messageType == ChatMessageType) { GlobalSoundsScript.PlayChatMessageSound(); } else if (messageType == BannerMessageType) { BannerMessages.Add(new BannerMessage(text.ToUpper(), BannerStyle)); } else if (messageType == BannerMessageWithSoundType) { GlobalSoundsScript.PlayServerMessageSound(); BannerMessages.Add(new BannerMessage(text.ToUpper(), BannerStyle)); } }