Пример #1
0
 public void Receive(string sendName, BangReceiveCallback bangReceiver, bool asynchronous = false)
 {
     if (!sendNameBangReceiverDict.ContainsKey(sendName))
     {
         LibPD.Subscribe(sendName);
         sendNameBangReceiverDict[sendName] = new List <PureDataBangReceiver>();
     }
     sendNameBangReceiverDict[sendName].Add(new PureDataBangReceiver(sendName, bangReceiver, asynchronous, pureData));
 }
Пример #2
0
 public void Release(BangReceiveCallback bangCallback)
 {
     foreach (List <PureDataBangReceiver> bangReceivers in sendNameBangReceiverDict.Values)
     {
         for (int i = bangReceivers.Count - 1; i >= 0; i--)
         {
             if (bangReceivers[i].bangReceiver == bangCallback)
             {
                 Release(bangReceivers[i]);
             }
         }
     }
 }
Пример #3
0
 /// <summary>
 /// Unsubscribes a delegate so that it stops receiving bangs from Pure Data.
 /// </summary>
 /// <param name="bangReceiver">The subscribed delegate that will stop receiving bangs.</param>
 public static void Release(BangReceiveCallback bangReceiver)
 {
     instance.communicator.Release(bangReceiver);
 }
Пример #4
0
 /// <summary>
 /// Subscribes a delegate so that it receives bangs from all <c>[send <paramref name="sendName"/>]</c> in Pure Data.
 /// </summary>
 /// <param name="sendName">The name of the sender from which the bangs will be received.</param>
 /// <param name="bangReceiver">The delegate that will receive the bangs.</param>
 /// <param name="asynchronous">If true, the bangs will be received as soon as they are sent by Pure Data, otherwise they will be received on the next Unity Update, FixedUpdate or LateUpdate.</param>
 public static void Receive(string sendName, BangReceiveCallback bangReceiver, bool asynchronous = false)
 {
     instance.communicator.Receive(sendName, bangReceiver, asynchronous);
 }
		public PureDataBangReceiver(string sendName, BangReceiveCallback bangReceiver, bool asynchronous, PureData pureData)
			: base(sendName, asynchronous, pureData) {
			
			this.bangReceiver = bangReceiver;
		}
 public PureDataBangReceiver(string sendName, BangReceiveCallback bangReceiver, bool asynchronous, PureData pureData)
     : base(sendName, asynchronous, pureData)
 {
     this.bangReceiver = bangReceiver;
 }