public static BallsRendererSettings Get(BallsRenderer.Mode mode)
    {
        if (mode == BallsRenderer.Mode.BATCH)
        {
            return(Batch);
        }
        else if (mode == BallsRenderer.Mode.SINGLE)
        {
            return(Single);
        }

        return(null);
    }
Пример #2
0
    public static BallsRenderer Create(int maxSize, Transform parent = null, BallsRenderer.Mode mode = BallsRenderer.Mode.BATCH)
    {
        BallsRendererSettings settings = BallsRendererSettings.Get(mode);

        return(Create(maxSize, parent, settings));
    }