public static BallsRendererSettings Get(BallsRenderer.Mode mode) { if (mode == BallsRenderer.Mode.BATCH) { return(Batch); } else if (mode == BallsRenderer.Mode.SINGLE) { return(Single); } return(null); }
public static BallsRenderer Create(int maxSize, Transform parent = null, BallsRenderer.Mode mode = BallsRenderer.Mode.BATCH) { BallsRendererSettings settings = BallsRendererSettings.Get(mode); return(Create(maxSize, parent, settings)); }