Пример #1
0
    private void TouchFloor()
    {
        ballsController.ammountBallsLeft--;
        rigid.simulated = false;
        rigid.velocity  = Vector2.zero;

        if (ballsController.ammountBallsLeft <= 0)
        {
            ballsController.AllBallLanded();
        }
    }
Пример #2
0
    private void TouchFloor()
    {
        ballsController.ammountBallsLeft--;
        //ammountBallsLeft--;
        if (!BallsController.Instance.firstBallLanded)
        {
            BallsController.Instance.firstBallLanded = true;
            rigid.velocity  = Vector2.zero;
            rigid.simulated = false;
        }

        if (ballsController.ammountBallsLeft <= 0)
        {
            ballsController.AllBallLanded();
            //AllBallLanded();
        }
    }