protected override void LoadContent(ContentManager content) { this.balloonRed = new BalloonSprite(content.Load <Texture2D>("Balloon1_red")); this.balloons.Add(this.balloonRed.Create()); //foreach (BalloonSprite balloon in this.balloons) //{ // balloon.Move(-balloon.Destination.Size.X, balloon.Destination.Size.Y); //} }
public BalloonFactory(ContentManager content, BaseLevel level) { this.Level = level; this.balloon1 = new BalloonSprite(content.Load <Texture2D>("Balloon1")); this.timerCreate = new Timer(); this.timerCreate.AutoReset = false; this.timerCreate.Interval = 10; this.timerCreate.Elapsed += timerCreate_Elapsed; }