Пример #1
0
    // Update is called once per frame
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.Space))
        {
            ballThrower.ThrowBall(throwerForce);
        }

        if (!gamePaused)
        {
            playTimer += Time.deltaTime;
            scoreManager.UpdateTimer(playTimer);
        }
    }