Пример #1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.tag == BallDefine.TagOfWall)
     {
         if (m_ballMove.StateOfBall == BallDefine.BallStateDefine.BallStateDefine_Blue)
         {
             //2p getscore
             ScoreComp.ScoredByRed();
         }
         else if (m_ballMove.StateOfBall == BallDefine.BallStateDefine.BallStateDefine_Red)
         {
             //1p getscore
             ScoreComp.ScoredByBlue();
         }
         else
         {
             m_ballMove.RandPlayerPenalty();
         }
     }
 }