void Start() { new MyFacade(gameObject); BallMediator ballMediator = (BallMediator)Facade.Instance.RetrieveMediator(BallMediator.NAME); ballMediator.moveTime = movetime; transforms = new List <Transform>(); }
public BallProxy() : base(NAME) { redBallInfo = new V3Info(); blueBallInfo = new V3Info(); BallMediator ballMediator = (BallMediator)Facade.RetrieveMediator(BallMediator.NAME); redBallInfo.postion = ballMediator.redBall.transform.position; blueBallInfo.postion = ballMediator.blueBall.transform.position; v3Infos = new V3Info[2]; }