Пример #1
0
    // Use this for initialization
    void Start()
    {
        ballInBusketScriptMB = GameObject.Find("Cart").GetComponent <BallInBusket> ();
        selectedBalls        = ballInBusketScriptMB.selectedBalls;
        strSltdBalls         = Array.ConvertAll(selectedBalls, x => x.ToString());

        generateBallsScriptMB = GameObject.Find("Cart").GetComponent <GenerateBalls> ();
    }
Пример #2
0
    // Use this for initialization
    void Start()
    {
        skin            = Resources.Load("ButtonGUISkin") as GUISkin;
        pauseEnabled    = false;
        otherMenuOpened = false;
        Time.timeScale  = 1;

        ballInBusketScript = GameObject.Find("Cart").GetComponent <BallInBusket> ();
    }
Пример #3
0
    // Use this for initialization
    void Start()
    {
        // Special Balls Array........
        generateBallsScriptTI = GameObject.Find("Cart").GetComponent <GenerateBalls> ();
        specialBalls          = generateBallsScriptTI.specialBalls;
        //Special Balls String Array....
        strSpecialBalls = System.Array.ConvertAll(specialBalls, w => w.ToString());

        ballInBusketScriptTI = GameObject.Find("Cart").GetComponent <BallInBusket> ();
    }
Пример #4
0
    // Use this for initialization
    void Start()
    {
        timeCount            = 0.0f;
        specialTimeCount     = 0.0f;
        specialBallTimeCount = 0.0f;
        specialModeTimeCount = 0.0f;
        longTimeCount        = 0.0f;

        slowMode          = false;
        positivePointMode = false;
        negativePoinMode  = false;

        // Selected Balls Array........
        ballInBusketScriptGB = GameObject.Find("Cart").GetComponent <BallInBusket> ();
        selectedBalls        = ballInBusketScriptGB.selectedBalls;

        // UnSelected Balls Array ..............
        UnSelectedBalls = balls.Except(selectedBalls).ToArray();
    }