public void SetData(BagSelector selector, InstrumentInfoModel instrumentInfoModel) { working = 3; this.Delete.gameObject.SetActive(false); this.bagSelector = selector; this.instrumentInfoModel = instrumentInfoModel; var instance = instrumentInfoModel.instrumentType.CreateInstrumentInstance(); Title.text = instance.InstName; Image.sprite = instance.previewImage; }
public void SetData(BagSelector selector, ObjectsModel objectsModel) { working = 2; this.Delete.gameObject.SetActive(false); this.bagSelector = selector; this.objectsModel = objectsModel; if (!objectsModel.Integrated) { this.Delete.gameObject.SetActive(true); } Title.text = objectsModel.Name; Image.sprite = CommonTools.GetSprite(objectsModel.PreviewImage); }