public void StartEntry(int entryPoint, Ped[] team) { switch (entryPoint) { case 0: // Rappel Vector3[] helipads = new[] { new Vector3(311.313f, -1466f, 46.9f), new Vector3(299.75f, -1453f, 46.9f), }; for (int i = 0; i < Convert.ToInt32(team.Length / 2); i++) { var rappel = new RappelEntry(helipads[i], new Vector3(-92.5652f, -2362.343f, 31.9f)); var team2 = team.Reverse().ToList(); for (int d = 0 + (2 * i); d < 2 + (2 * i); d++) { Ped t = team2[d]; rappel.AddPassenger(t); } rappelUpdates.Add(rappel); } break; case 1: //boat BadGuys[BadGuys.Count - 1].Character.Delete(); BadGuys.RemoveAt(BadGuys.Count - 1); var boatModel = new Model(VehicleHash.Dinghy2); int counter = 0; do { boatModel.Request(); Script.Yield(); counter++; } while (!boatModel.IsLoaded && counter < 2000); var boat = World.CreateVehicle(boatModel, new Vector3(-253.971f, -2367.186f, -0.89f), 185.44f); boat.MarkAsNoLongerNeeded(); CleanupBag.Add(boat); foreach (Ped t in team) { t.Position = new Vector3(-249.4635f, -2366.84f, 9.319f); t.Heading = -180f; } EntryComplete = true; break; } }
public void StartEntry(int entryPoint, Ped[] team) { switch (entryPoint) { case 0: //boat BadGuys[BadGuys.Count - 1].Character.Delete(); BadGuys.RemoveAt(BadGuys.Count - 1); var boatModel = new Model(VehicleHash.Dinghy2); int counter = 0; do { boatModel.Request(); //Script.Yield(); counter++; } while (!boatModel.IsLoaded && counter < 2000); var boat = World.CreateVehicle(boatModel, new Vector3(-2015.075f, -1040.253f, 0.5699487f), 341.2882f); boat.MarkAsNoLongerNeeded(); boat.FreezePosition = true; CleanupBag.Add(boat); foreach (Ped t in team) { t.Position = new Vector3(-2015.249f, -1041.006f, 2.072449f); t.Heading = 63.90365f; } EntryComplete = true; break; case 1: // Rappel for (int i = 0; i < Convert.ToInt32(team.Length / 2); i++) { var rappel = new RappelEntry(new Vector3(-1492.215f, -1230.166f, 2.87f).Around(20f), new Vector3(-2109.796f, -1009.942f, 22.83442f)); var team2 = team.Reverse().ToList(); for (int d = 0 + (2 * i); d < 2 + (2 * i); d++) { Ped t = team2[d]; rappel.AddPassenger(t); } rappelUpdates.Add(rappel); } break; } }