Пример #1
0
        //public AudioClip bgMusic;

        public GameWorldState(GamePanel gamePanel, GameTime time) : base(gamePanel, time)
        {
            texts1[0] = "We are heros, and our mission is protecting our Home\nEarth....";
            texts1[1] = "There was a Monster from University on Earth in 10 years\n"
                        + "and we lived in the scare in that 10 years....";
            texts1[2]    = "Now is the time for us, kill it and get freedom!....";
            texts1[3]    = "      LET'S GO!.....";
            textTutorial = texts1[0];


            bufferedImage = new Bitmap(GameFrame.SCREEN_WIDTH, GameFrame.SCREEN_HEIGHT);
            megaMan       = new MegaMan(400, 400, this);
            physicalMap   = new PhysicalMap(0, 0, this);
            backgroundMap = new BackgroundMap(0, 0, this);
            camera        = new Camera(0, 50, GameFrame.SCREEN_WIDTH, GameFrame.SCREEN_HEIGHT, this);
            bulletManager = new BulletManager(this);

            particularObjectManager = new ParticularObjectManager(this);
            particularObjectManager.addObject(megaMan);

            initEnemies();

            //bgMusic = CacheDataLoader.getInstance().getSound("bgmusic");
            previousState = state;
        }
 public WorldFileImporter(BackgroundMap backgroundMap, MapTileZoomLevel zoomLevel,
                          IMapTileImageRepository repository, ReadImageDelegate readImageDelegate)
 {
     _backgroundMap     = backgroundMap;
     _zoomLevel         = zoomLevel;
     _repository        = repository;
     _readImageDelegate = readImageDelegate;
 }
Пример #3
0
    public void CountryNameButtonOnClick(string countryName)
    {
        BackgroundMap backgroundMap = GameObject.Find("MainGame").GetComponent <BackgroundMap>();

        backgroundMap.OnCountryButtonClick(countryName);
    }
Пример #4
0
 // Start is called before the first frame update
 void Start()
 {
     gameS = GameObject.Find("MainGame").GetComponent <BackgroundMap>();
 }