Пример #1
0
    // Use this for initialization
    void Start()
    {
        p.position = new Vector3((p.getChildBounds().size.x * 3) + MoveBoxScaler.screenSize.x, p.position.y);
        Debug.Log(new Vector3((p.getChildBounds().size.x * 3) + MoveBoxScaler.screenSize.x, p.position.y));

        endpos = new Vector3(p.getChildBounds().size.x + MoveBoxScaler.screenSize.x, p.position.y);
        b = FindObjectOfType<BackgroundControler>();
        enabled = false;

    }
Пример #2
0
    void Start()
    {
        ri = playerAni.GetComponent<Rigidbody2D>();
        rayMask = 1 << LayerMask.NameToLayer("Ground");

        if (!back)
            back = FindObjectOfType<BackgroundControler>();
        if (!playerControler)
            playerControler = FindObjectOfType<PlayerControler>();
        enabled = false;

    }