//技能使用 public void ParseSkillCommand(BPSkill bp) { SkillCommand command = FightDefine.GetSkillCommand(bp.BattleId, bp.Frame, bp.SkillId, bp.SkillDir, bp.TargetPos, bp.TargetId); SceneEvent.GetInstance().dispatchEvent(SCENE_EVENT.ADD_COMMAND, new Notification(command)); }
//技能使用 public void SendSkillCommand(uint battleId, int actionId, Vector3 dir, Vector3 targetPos, uint targetId) { BPSkill bp = new BPSkill(battleId, actionId, dir, targetPos, targetId); SendMsg(bp); }