void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
     switch (connectionId)
     {
     case 1:
     this.UserControl = ((BMC.Presentation.CPlayerClub)(target));
     
     #line 2 "..\..\..\Views\CPlayerClub.xaml"
     this.UserControl.Loaded += new System.Windows.RoutedEventHandler(this.UserControl_Loaded);
     
     #line default
     #line hidden
     return;
     case 2:
     this.LayoutRoot = ((System.Windows.Controls.Grid)(target));
     return;
     case 3:
     this.txtAcctNo = ((System.Windows.Controls.TextBox)(target));
     
     #line 63 "..\..\..\Views\CPlayerClub.xaml"
     this.txtAcctNo.PreviewMouseUp += new System.Windows.Input.MouseButtonEventHandler(this.txtAcctNo_PreviewMouseUp);
     
     #line default
     #line hidden
     
     #line 63 "..\..\..\Views\CPlayerClub.xaml"
     this.txtAcctNo.KeyDown += new System.Windows.Input.KeyEventHandler(this.txtPrizeQty_KeyDown);
     
     #line default
     #line hidden
     return;
     case 4:
     this.lvRedeemPrizeList = ((System.Windows.Controls.ListView)(target));
     
     #line 65 "..\..\..\Views\CPlayerClub.xaml"
     this.lvRedeemPrizeList.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.lvRedeemPrizeList_SelectionChanged);
     
     #line default
     #line hidden
     return;
     case 5:
     this.lblPrizeDescription = ((System.Windows.Controls.Label)(target));
     return;
     case 6:
     this.lblUnitPointValue = ((System.Windows.Controls.Label)(target));
     return;
     case 7:
     this.lblCashValue = ((System.Windows.Controls.Label)(target));
     return;
     case 8:
     this.txtPrizeQty = ((System.Windows.Controls.TextBox)(target));
     
     #line 81 "..\..\..\Views\CPlayerClub.xaml"
     this.txtPrizeQty.PreviewMouseUp += new System.Windows.Input.MouseButtonEventHandler(this.txtPrizeQty_PreviewMouseUp);
     
     #line default
     #line hidden
     
     #line 81 "..\..\..\Views\CPlayerClub.xaml"
     this.txtPrizeQty.KeyDown += new System.Windows.Input.KeyEventHandler(this.txtPrizeQty_KeyDown);
     
     #line default
     #line hidden
     
     #line 81 "..\..\..\Views\CPlayerClub.xaml"
     this.txtPrizeQty.LostFocus += new System.Windows.RoutedEventHandler(this.txtPrizeQty_LostFocus);
     
     #line default
     #line hidden
     return;
     case 9:
     
     #line 82 "..\..\..\Views\CPlayerClub.xaml"
     ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.btnRedeem_Click);
     
     #line default
     #line hidden
     return;
     case 10:
     this.GetAccDetails = ((System.Windows.Controls.Button)(target));
     
     #line 83 "..\..\..\Views\CPlayerClub.xaml"
     this.GetAccDetails.Click += new System.Windows.RoutedEventHandler(this.GetAccDetails_Click);
     
     #line default
     #line hidden
     return;
     case 11:
     this.lblPlayerName = ((System.Windows.Controls.Label)(target));
     return;
     case 12:
     this.lblClubState = ((System.Windows.Controls.Label)(target));
     return;
     case 13:
     this.lblPointsBal = ((System.Windows.Controls.Label)(target));
     return;
     case 14:
     this.btn_Up = ((System.Windows.Controls.Button)(target));
     
     #line 87 "..\..\..\Views\CPlayerClub.xaml"
     this.btn_Up.Click += new System.Windows.RoutedEventHandler(this.btn_Up_Click);
     
     #line default
     #line hidden
     return;
     case 15:
     this.btn_Down = ((System.Windows.Controls.Button)(target));
     
     #line 88 "..\..\..\Views\CPlayerClub.xaml"
     this.btn_Down.Click += new System.Windows.RoutedEventHandler(this.btn_Down_Click);
     
     #line default
     #line hidden
     return;
     }
     this._contentLoaded = true;
 }
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.UserControl = ((BMC.Presentation.CPlayerClub)(target));

            #line 2 "..\..\..\Views\CPlayerClub.xaml"
                this.UserControl.Loaded += new System.Windows.RoutedEventHandler(this.UserControl_Loaded);

            #line default
            #line hidden
                return;

            case 2:
                this.LayoutRoot = ((System.Windows.Controls.Grid)(target));
                return;

            case 3:
                this.txtAcctNo = ((System.Windows.Controls.TextBox)(target));

            #line 63 "..\..\..\Views\CPlayerClub.xaml"
                this.txtAcctNo.PreviewMouseUp += new System.Windows.Input.MouseButtonEventHandler(this.txtAcctNo_PreviewMouseUp);

            #line default
            #line hidden

            #line 63 "..\..\..\Views\CPlayerClub.xaml"
                this.txtAcctNo.KeyDown += new System.Windows.Input.KeyEventHandler(this.txtPrizeQty_KeyDown);

            #line default
            #line hidden
                return;

            case 4:
                this.lvRedeemPrizeList = ((System.Windows.Controls.ListView)(target));

            #line 65 "..\..\..\Views\CPlayerClub.xaml"
                this.lvRedeemPrizeList.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.lvRedeemPrizeList_SelectionChanged);

            #line default
            #line hidden
                return;

            case 5:
                this.lblPrizeDescription = ((System.Windows.Controls.Label)(target));
                return;

            case 6:
                this.lblUnitPointValue = ((System.Windows.Controls.Label)(target));
                return;

            case 7:
                this.lblCashValue = ((System.Windows.Controls.Label)(target));
                return;

            case 8:
                this.txtPrizeQty = ((System.Windows.Controls.TextBox)(target));

            #line 81 "..\..\..\Views\CPlayerClub.xaml"
                this.txtPrizeQty.PreviewMouseUp += new System.Windows.Input.MouseButtonEventHandler(this.txtPrizeQty_PreviewMouseUp);

            #line default
            #line hidden

            #line 81 "..\..\..\Views\CPlayerClub.xaml"
                this.txtPrizeQty.KeyDown += new System.Windows.Input.KeyEventHandler(this.txtPrizeQty_KeyDown);

            #line default
            #line hidden

            #line 81 "..\..\..\Views\CPlayerClub.xaml"
                this.txtPrizeQty.LostFocus += new System.Windows.RoutedEventHandler(this.txtPrizeQty_LostFocus);

            #line default
            #line hidden
                return;

            case 9:

            #line 82 "..\..\..\Views\CPlayerClub.xaml"
                ((System.Windows.Controls.Button)(target)).Click += new System.Windows.RoutedEventHandler(this.btnRedeem_Click);

            #line default
            #line hidden
                return;

            case 10:
                this.GetAccDetails = ((System.Windows.Controls.Button)(target));

            #line 83 "..\..\..\Views\CPlayerClub.xaml"
                this.GetAccDetails.Click += new System.Windows.RoutedEventHandler(this.GetAccDetails_Click);

            #line default
            #line hidden
                return;

            case 11:
                this.lblPlayerName = ((System.Windows.Controls.Label)(target));
                return;

            case 12:
                this.lblClubState = ((System.Windows.Controls.Label)(target));
                return;

            case 13:
                this.lblPointsBal = ((System.Windows.Controls.Label)(target));
                return;

            case 14:
                this.btn_Up = ((System.Windows.Controls.Button)(target));

            #line 87 "..\..\..\Views\CPlayerClub.xaml"
                this.btn_Up.Click += new System.Windows.RoutedEventHandler(this.btn_Up_Click);

            #line default
            #line hidden
                return;

            case 15:
                this.btn_Down = ((System.Windows.Controls.Button)(target));

            #line 88 "..\..\..\Views\CPlayerClub.xaml"
                this.btn_Down.Click += new System.Windows.RoutedEventHandler(this.btn_Down_Click);

            #line default
            #line hidden
                return;
            }
            this._contentLoaded = true;
        }