// * // Set the algorithm to blur. // \param type New algorithm to blur (default BLUR_BOX) // public Blur setType(BLUR_TYPE type) { mType = type; return this; }
// * // Default constructor. // \param pBuffer Image buffer where to modify the image. // public Blur(TextureBuffer pBuffer) : base(pBuffer, "Blur") { mSize = 5; mSigma = 92; mType = (int)BLUR_TYPE.BLUR_BOX; }