//    *
 //	Set the algorithm to blur.
 //	\param type New algorithm to blur (default BLUR_BOX)
 //	
 public Blur setType(BLUR_TYPE type) {
     mType = type;
     return this;
 }
 //    *
 //	Default constructor.
 //	\param pBuffer Image buffer where to modify the image.
 //	
 public Blur(TextureBuffer pBuffer)
     : base(pBuffer, "Blur") {
     mSize = 5;
     mSigma = 92;
     mType = (int)BLUR_TYPE.BLUR_BOX;
 }