public IEnumerator BlueAttackR() { while (true) { m_Anim.SetBool("Idle", false); m_Anim.SetBool("Move", false); m_Anim.SetBool("AttackL", true); m_Anim.SetBool("AttackR", false); m_Anim.SetBool("Defend", false); yield return(new WaitForSeconds(0.5f)); CurrentState = BLUE_STATE.IDLE; yield break; } }
//Defend public void B_Defend_1() { //Debug.Log("Button Defend"); CurrentState = BLUE_STATE.DEFEND; //return; }
public void B_Attack_1R() { //Debug.Log("Button Attack R"); CurrentState = BLUE_STATE.ATTACKR; //return; }
//Public methods for button calls //Attack public void B_Attack_1L() { //Debug.Log("WEIRD"); CurrentState = BLUE_STATE.ATTACKL; //return; }