private void _beServer_PlayerLog(BEAdminLogMessage e)
 {
     if (_serverId == e.ServerId)
     {
         OnLogMessageEventHandler(e.Message);
     }
 }
Пример #2
0
 private void BEAdminLogMessage(BEAdminLogMessage message)
 {
     OnServerUpdateHandler(new BECommand(message.ServerId, CommandType.Admins));
 }