Пример #1
0
        private void DisplayThirdLevel()
        {
            B2.Clear();

            B3.Clear();
            B3.ReadOnly = false;

            B5.Clear();
            B7.Clear();
            B8.Clear();
            B10.Clear();

            B11.Clear();
            B11.ReadOnly = false;


            B13.Clear();


            B14.Clear();
            B14.ReadOnly = false;

            B15.Clear();
            B16.Clear();

            B4.Text     = "2";
            B4.ReadOnly = true;

            B12.Text     = "1";
            B12.ReadOnly = true;
        }
Пример #2
0
        private void DisplaySecondLevel()
        {
            B2.Clear();
            B8.Clear();
            B8.ReadOnly = false;
            B12.Clear();
            B13.Clear();
            B15.Clear();
            B16.Clear();
            B16.ReadOnly = false;

            B3.Text     = "3";
            B3.ReadOnly = true;
            B4.Clear();
            B4.ReadOnly = false;
            B5.Clear();
            B5.ReadOnly = false;
            B6.Text     = "2";
            B6.ReadOnly = true;
            B7.Clear();
            B7.ReadOnly = false;
            B9.Text     = "4";
            B9.ReadOnly = true;
            B10.Clear();
            B10.ReadOnly = false;
            B14.Text     = "1";
            B14.ReadOnly = true;
        }
Пример #3
0
            public int CompareTo(object obj)
            {
                B8  that = (B8)obj;
                int diff;

                diff = this.A - that.A; if (0 != diff)
                {
                    return(diff);
                }
                diff = this.B - that.B; if (0 != diff)
                {
                    return(diff);
                }
                return(0);
            }
Пример #4
0
 // Start is called before the first frame update
 void Start()
 {
     stopWatch = new Stopwatch();
     stopWatch.Start();
     scoreText.text = "Score: " + score.ToString();
     score          = 0;
     b2             = FindObjectOfType <Bullet2script>();
     b1             = FindObjectOfType <sc>();
     b3             = FindObjectOfType <B3>();
     b4             = FindObjectOfType <B4>();
     b5             = FindObjectOfType <B5>();
     b6             = FindObjectOfType <B6>();
     b7             = FindObjectOfType <B7>();
     b8             = FindObjectOfType <B8>();
     b9             = FindObjectOfType <B9>();
     b10            = FindObjectOfType <B10>();
     b11            = FindObjectOfType <B11>();
     b12            = FindObjectOfType <B12>();
     b13            = FindObjectOfType <B13>();
     b14            = FindObjectOfType <B14>();
     b15            = FindObjectOfType <B15>();
     b16            = FindObjectOfType <B16>();
     b17            = FindObjectOfType <B17>();
     b18            = FindObjectOfType <B18>();
     b19            = FindObjectOfType <B19>();
     b20            = FindObjectOfType <B20>();
     b21            = FindObjectOfType <B21>();
     b22            = FindObjectOfType <B22>();
     b23            = FindObjectOfType <B23>();
     b24            = FindObjectOfType <B24>();
     b25            = FindObjectOfType <B25>();
     b26            = FindObjectOfType <B26>();
     b27            = FindObjectOfType <B27>();
     b28            = FindObjectOfType <B28>();
     b29            = FindObjectOfType <B29>();
     b30            = FindObjectOfType <B30>();
     b31            = FindObjectOfType <B31>();
     b32            = FindObjectOfType <B32>();
     b33            = FindObjectOfType <B33>();
     b34            = FindObjectOfType <B34>();
     b35            = FindObjectOfType <B35>();
     b36            = FindObjectOfType <B36>();
     b37            = FindObjectOfType <B37>();
     b38            = FindObjectOfType <B38>();
     b39            = FindObjectOfType <B39>();
     b40            = FindObjectOfType <B40>();
     b41            = FindObjectOfType <B41>();
 }
Пример #5
0
    // Use this for initialization
    void Start()
    {
        PlayerIcon.GetComponent <SpriteRenderer>().enabled = true;
        A1.GetComponent <SpriteRenderer>().enabled         = false;
        A2.GetComponent <SpriteRenderer>().enabled         = false;
        A3.GetComponent <SpriteRenderer>().enabled         = false;
        A4.GetComponent <SpriteRenderer>().enabled         = false;
        A5.GetComponent <SpriteRenderer>().enabled         = false;
        A6.GetComponent <SpriteRenderer>().enabled         = false;
        A7.GetComponent <SpriteRenderer>().enabled         = false;
        A8.GetComponent <SpriteRenderer>().enabled         = false;
        A9.GetComponent <SpriteRenderer>().enabled         = false;
        A10.GetComponent <SpriteRenderer>().enabled        = false;
        A11.GetComponent <SpriteRenderer>().enabled        = false;
        B1.GetComponent <SpriteRenderer>().enabled         = false;
        B2.GetComponent <SpriteRenderer>().enabled         = false;
        B3.GetComponent <SpriteRenderer>().enabled         = false;
        B4.GetComponent <SpriteRenderer>().enabled         = false;
        B5.GetComponent <SpriteRenderer>().enabled         = false;
        B6.GetComponent <SpriteRenderer>().enabled         = false;
        B7.GetComponent <SpriteRenderer>().enabled         = false;
        B8.GetComponent <SpriteRenderer>().enabled         = false;
        B9.GetComponent <SpriteRenderer>().enabled         = false;
        B10.GetComponent <SpriteRenderer>().enabled        = false;
        B11.GetComponent <SpriteRenderer>().enabled        = false;
        C1.GetComponent <SpriteRenderer>().enabled         = false;
        C2.GetComponent <SpriteRenderer>().enabled         = false;
        C3.GetComponent <SpriteRenderer>().enabled         = false;
        C4.GetComponent <SpriteRenderer>().enabled         = false;
        C5.GetComponent <SpriteRenderer>().enabled         = false;
        C6.GetComponent <SpriteRenderer>().enabled         = false;
        C7.GetComponent <SpriteRenderer>().enabled         = false;
        C8.GetComponent <SpriteRenderer>().enabled         = false;
        C9.GetComponent <SpriteRenderer>().enabled         = false;
        C10.GetComponent <SpriteRenderer>().enabled        = false;
        C11.GetComponent <SpriteRenderer>().enabled        = false;
        D1.GetComponent <SpriteRenderer>().enabled         = false;
        D2.GetComponent <SpriteRenderer>().enabled         = false;
        D3.GetComponent <SpriteRenderer>().enabled         = false;
        D4.GetComponent <SpriteRenderer>().enabled         = false;
        D5.GetComponent <SpriteRenderer>().enabled         = false;
        D6.GetComponent <SpriteRenderer>().enabled         = false;
        D7.GetComponent <SpriteRenderer>().enabled         = false;
        D8.GetComponent <SpriteRenderer>().enabled         = false;
        D9.GetComponent <SpriteRenderer>().enabled         = false;
        D10.GetComponent <SpriteRenderer>().enabled        = false;
        D11.GetComponent <SpriteRenderer>().enabled        = false;
        E1.GetComponent <SpriteRenderer>().enabled         = false;
        E2.GetComponent <SpriteRenderer>().enabled         = false;
        E3.GetComponent <SpriteRenderer>().enabled         = false;
        E4.GetComponent <SpriteRenderer>().enabled         = false;
        E5.GetComponent <SpriteRenderer>().enabled         = false;
        E6.GetComponent <SpriteRenderer>().enabled         = false;
        E7.GetComponent <SpriteRenderer>().enabled         = false;
        E8.GetComponent <SpriteRenderer>().enabled         = false;
        E9.GetComponent <SpriteRenderer>().enabled         = false;
        E10.GetComponent <SpriteRenderer>().enabled        = false;
        E11.GetComponent <SpriteRenderer>().enabled        = false;
        F1.GetComponent <SpriteRenderer>().enabled         = false;
        F2.GetComponent <SpriteRenderer>().enabled         = false;
        F3.GetComponent <SpriteRenderer>().enabled         = false;
        F4.GetComponent <SpriteRenderer>().enabled         = false;
        F5.GetComponent <SpriteRenderer>().enabled         = false;
        F6.GetComponent <SpriteRenderer>().enabled         = false;
        F7.GetComponent <SpriteRenderer>().enabled         = false;
        F8.GetComponent <SpriteRenderer>().enabled         = false;
        F9.GetComponent <SpriteRenderer>().enabled         = false;
        F10.GetComponent <SpriteRenderer>().enabled        = false;
        F11.GetComponent <SpriteRenderer>().enabled        = false;
        G1.GetComponent <SpriteRenderer>().enabled         = false;
        G2.GetComponent <SpriteRenderer>().enabled         = false;
        G3.GetComponent <SpriteRenderer>().enabled         = false;
        G4.GetComponent <SpriteRenderer>().enabled         = false;
        G5.GetComponent <SpriteRenderer>().enabled         = false;
        G6.GetComponent <SpriteRenderer>().enabled         = false;
        G7.GetComponent <SpriteRenderer>().enabled         = false;
        G8.GetComponent <SpriteRenderer>().enabled         = false;
        G9.GetComponent <SpriteRenderer>().enabled         = false;
        G10.GetComponent <SpriteRenderer>().enabled        = false;
        G11.GetComponent <SpriteRenderer>().enabled        = false;
        H1.GetComponent <SpriteRenderer>().enabled         = false;
        H2.GetComponent <SpriteRenderer>().enabled         = false;
        H3.GetComponent <SpriteRenderer>().enabled         = false;
        H4.GetComponent <SpriteRenderer>().enabled         = false;
        H5.GetComponent <SpriteRenderer>().enabled         = false;
        H6.GetComponent <SpriteRenderer>().enabled         = false;
        H7.GetComponent <SpriteRenderer>().enabled         = false;
        H8.GetComponent <SpriteRenderer>().enabled         = false;
        H9.GetComponent <SpriteRenderer>().enabled         = false;
        H10.GetComponent <SpriteRenderer>().enabled        = false;
        H11.GetComponent <SpriteRenderer>().enabled        = false;
        I1.GetComponent <SpriteRenderer>().enabled         = false;
        I2.GetComponent <SpriteRenderer>().enabled         = false;
        I3.GetComponent <SpriteRenderer>().enabled         = false;
        I4.GetComponent <SpriteRenderer>().enabled         = false;
        I5.GetComponent <SpriteRenderer>().enabled         = false;
        I6.GetComponent <SpriteRenderer>().enabled         = false;
        I7.GetComponent <SpriteRenderer>().enabled         = false;
        I8.GetComponent <SpriteRenderer>().enabled         = false;
        I9.GetComponent <SpriteRenderer>().enabled         = false;
        I10.GetComponent <SpriteRenderer>().enabled        = false;
        I11.GetComponent <SpriteRenderer>().enabled        = false;
        J1.GetComponent <SpriteRenderer>().enabled         = false;
        J2.GetComponent <SpriteRenderer>().enabled         = false;
        J3.GetComponent <SpriteRenderer>().enabled         = false;
        J4.GetComponent <SpriteRenderer>().enabled         = false;
        J5.GetComponent <SpriteRenderer>().enabled         = false;
        J6.GetComponent <SpriteRenderer>().enabled         = false;
        J7.GetComponent <SpriteRenderer>().enabled         = false;
        J8.GetComponent <SpriteRenderer>().enabled         = false;
        J9.GetComponent <SpriteRenderer>().enabled         = false;
        J10.GetComponent <SpriteRenderer>().enabled        = false;
        J11.GetComponent <SpriteRenderer>().enabled        = false;
        K1.GetComponent <SpriteRenderer>().enabled         = false;
        K2.GetComponent <SpriteRenderer>().enabled         = false;
        K3.GetComponent <SpriteRenderer>().enabled         = false;
        K4.GetComponent <SpriteRenderer>().enabled         = false;
        K5.GetComponent <SpriteRenderer>().enabled         = false;
        K6.GetComponent <SpriteRenderer>().enabled         = false;
        K7.GetComponent <SpriteRenderer>().enabled         = false;
        K8.GetComponent <SpriteRenderer>().enabled         = false;
        K9.GetComponent <SpriteRenderer>().enabled         = false;
        K10.GetComponent <SpriteRenderer>().enabled        = false;
        K11.GetComponent <SpriteRenderer>().enabled        = false;
        float ratio = Screen.width / Screen.height;

        if (ratio < 2)
        {
            int screenx = 543;
            int screeny = 653;
        }
        else
        {
            int screenx = 743;
            int screeny = 853;
        }
    }
Пример #6
0
        protected override void ProcessCommand(NetworkStream nstm, char tag)
        {
            //string s;
            int len;

            switch (tag)
            {
            case 'e':     // Batch 'get next' enumeration.
            {
                try
                {
                    int ienumid = nstm.ReadByte();
                    if (ienumid >= 0)
                    {
                        byte enumid = (byte)ienumid;
                        if (enumid >= this.enums.Length)
                        {
                            nstm.WriteByte((byte)'-');
                        }
                        else
                        {
                            if (null == this.enums[enumid])
                            {
                                this.enums[enumid] = new IntComboListPartEnumerator(this);
                            }
                            int offset = 0;
                            if (null == buf || buf.Length < 40)
                            {
                                throw new Exception("Enumeration batch buffer too small!");
                            }
                            //if (uniquecompression) // Compressed...
                            {
                                for (; ;)
                                {
                                    if (!this.enums[enumid].MoveNext())
                                    {
                                        break;
                                    }
                                    B8  b8   = this.enums[enumid].Current;
                                    int nrow = 1;
                                    while (this.enums[enumid].MoveNext())
                                    {
                                        B8 b8next = this.enums[enumid].Current;
                                        if (b8.A != b8next.A || b8.B != b8next.B)  //if (b8 != b8next)
                                        {
                                            this.enums[enumid].MoveBack();         // !
                                            break;
                                        }
                                        nrow++;
                                    }
                                    if (nrow < mindupes)
                                    {
                                        continue;
                                    }
                                    if (nrow > Int16.MaxValue)
                                    {
                                        nrow = Int16.MaxValue;
                                    }
                                    // Using Big Endian!
                                    MySpace.DataMining.DistributedObjects.Entry.Int16ToBytes((Int16)nrow, buf, offset);
                                    b8.CopyToArray(buf, offset + 2);
                                    offset += 8 + 2;
                                    if (offset + 8 + 2 > buf.Length)
                                    {
                                        break;
                                    }
                                }
                            }
                            if (offset > 0)
                            {
                                nstm.WriteByte((byte)'+');
                                XContent.SendXContent(nstm, buf, offset);
                            }
                            else
                            {
                                nstm.WriteByte((byte)'-');
                            }
                        }
                    }
                }
                catch
                {
                    nstm.WriteByte((byte)'-');
                    throw;
                }
            }
            break;

            case 'n':     // Reset next in enumeration..
            {
                int ienumid = nstm.ReadByte();
                if (ienumid >= 0)
                {
                    byte enumid = (byte)ienumid;
                    if (XLog.logging)
                    {
                        XLog.log("Starting enumeration (enumid:" + enumid.ToString() + ")");
                    }
                    if (enumid < this.enums.Length &&
                        null != this.enums[enumid])
                    {
                        //this.enums[enumid].Reset();
                        this.enums[enumid] = null;
                    }
                }
            }
            break;

            case 's':
            {
                try
                {
#if ENABLE_TIMING
                    long start = 0;
                    if (XLog.logging)
                    {
                        QueryPerformanceCounter(out start);
                    }
#endif

                    int readbuflen = 1048576;
                    if (null != DistributedObjectsSlave.xslave)
                    {
                        System.Xml.XmlNode xzblocks = DistributedObjectsSlave.xslave["zblocks"];
                        if (null != xzblocks)
                        {
                            {
                                System.Xml.XmlAttribute xzbs = xzblocks.Attributes["readbuffersize"];
                                if (null != xzbs)
                                {
                                    readbuflen = DistributedObjectsSlave.ParseCapacity(xzbs.Value);
                                }
                            }
                        }
                    }

                    foreach (ZBlock zb in zblocks)
                    {
                        zb.LeaveAddMode(readbuflen);
                    }

                    foreach (ZBlock zb in zblocks)
                    {
                        zb.Sort(b8buffer, this.buf);
                    }

#if ENABLE_TIMING
                    if (XLog.logging)
                    {
                        long stop;
                        QueryPerformanceCounter(out stop);
                        long freq;
                        if (QueryPerformanceFrequency(out freq))
                        {
                            long secs = (stop - start) / freq;
                            if (secs > 10)
                            {
                                XLog.log("IntComboListPart sort seconds: " + secs.ToString());
                            }
                        }
                    }
#endif
                }
                finally
                {
                    nstm.WriteByte((byte)'+');
                }
            }
            break;

            case 'p':     // Batch push/publish...
            {
                buf = XContent.ReceiveXBytes(nstm, out len, buf);
                uint gbfree = (uint)(GetCurrentDiskFreeBytes() / 1073741824);
#if DEBUG
                {
                    string computer_name = System.Environment.GetEnvironmentVariable("COMPUTERNAME");
                    if (computer_name == "MAPDDRULE" || computer_name == "MAPDCMILLER" || computer_name == "MAPDCLOK")
                    {
                        gbfree = uint.MaxValue;
                    }
                }
#endif
                if (gbfree > 20)
                {
                    int pcount = len / 8;         // size of B8
                    int y      = 0;
                    for (int i = 0; i != pcount; i++)
                    {
                        TimedAdd(buf, y);
                        y += 8;
                    }
                }
                else
                {
                    if (!nofreedisklog)
                    {
                        nofreedisklog = true;
                        XLog.errorlog("Low free disk space; now dropping entries.");
                    }
                }
            }
            break;

            case 'M':
            {
                buf = XContent.ReceiveXBytes(nstm, out len, buf);
                if (4 == len)
                {
                    this.mindupes = DistObjectBase.BytesToInt(buf);
                }
            }
            break;

            default:
                base.ProcessCommand(nstm, tag);
                break;
            }
        }