Пример #1
0
        private static bool TryFindPartByAnimation(TrinityActor actor, out AvoidanceDefinition data)
        {
            data = null;

            if (actor.Animation == default(SNOAnim))
            {
                return(false);
            }

            var part = GetAvoidancePart(actor.Animation);

            if (part != null)
            {
                data = part.Parent;
                return(true);
            }
            return(false);
        }
Пример #2
0
        private static bool TryFindPartByActorId(TrinityActor actor, out AvoidanceDefinition data)
        {
            data = null;

            if (actor == null || actor.ActorSnoId <= 0)
            {
                return(false);
            }

            var part = GetAvoidancePart(actor.ActorSnoId);

            if (part != null && (part.Filter == null || part.Filter(actor)))
            {
                data = part.Parent;
                return(true);
            }
            return(false);
        }
Пример #3
0
        private static bool TryFindPartByAffix(TrinityActor actor, out AvoidanceDefinition data)
        {
            data = null;

            if (actor.MonsterAffixes.HasFlag(MonsterAffixes.None))
            {
                return(false);
            }

            var part = GetAvoidancePart(actor.MonsterAffixes);

            if (part != null)
            {
                data = part.Parent;
                return(true);
            }
            return(false);
        }
Пример #4
0
 public AvoidanceSettingsEntry(AvoidanceDefinition definition)
 {
     _definition = definition;
     _id         = _definition.Id;
     LoadDefaults();
 }