public override int GetHashCode() { unchecked { var hashCode = TotalMatchesPlayed; hashCode = (hashCode * 397) ^ MaximumMatchesPerDay; hashCode = (hashCode * 397) ^ AverageMatchesPerDay.GetHashCode(); hashCode = (hashCode * 397) ^ MaximumPopulation; hashCode = (hashCode * 397) ^ AveragePopulation.GetHashCode(); hashCode = (hashCode * 397) ^ (Top5GameModes?.GetHashCode() ?? 0); hashCode = (hashCode * 397) ^ (Top5Maps?.GetHashCode() ?? 0); return(hashCode); } }
public override int GetHashCode() { unchecked { var hashCode = TotalMatchesPlayed; hashCode = (hashCode * 397) ^ TotalMatchesWon; hashCode = (hashCode * 397) ^ (FavoriteServer?.GetHashCode() ?? 0); hashCode = (hashCode * 397) ^ UniqueServers; hashCode = (hashCode * 397) ^ (FavoriteGameMode?.GetHashCode() ?? 0); hashCode = (hashCode * 397) ^ AverageScoreboardPercent.GetHashCode(); hashCode = (hashCode * 397) ^ MaximumMatchesPerDay; hashCode = (hashCode * 397) ^ AverageMatchesPerDay.GetHashCode(); hashCode = (hashCode * 397) ^ LastMatchPlayed.GetHashCode(); hashCode = (hashCode * 397) ^ KillToDeathRatio.GetHashCode(); return(hashCode); } }
public void CorrectlyCalculateAverageMatchesPerDay_WhenAdded() { var matchData = new MatchData("localhost-8081", _dateTime2, JsonConvert.DeserializeObject <MatchInfo>(_matchInfo2)); var stat = new AverageMatchesPerDay(); for (var i = 0; i < 7; i++) { for (var j = i; j < 7; j++) { matchData.Timestamp = DateTime.Now.AddDays(i); stat.Add(matchData, "player1"); } } stat.Get(_dict); Assert.Less(Math.Abs((double)_dict["averageMatchesPerDay"] - (7 + 6 + 5 + 4 + 3 + 2 + 1) / 7.0), 10e-8); }