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C# (CSharp) Autoya.Resources_Unload примеры использования
Язык программирования:
C# (CSharp)
Класс/Тип:
Autoya
Метод/Функция:
Resources_Unload
Примеров на hotexamples.com:
1
C# (CSharp) Autoya.Resources_Unload - 1 пример найден
. Это лучшие примеры C# (CSharp) кода для
Autoya.Resources_Unload
, полученные из open source проектов. Вы можете ставить оценку каждому примеру, чтобы помочь нам улучшить качество примеров.
Основные методы
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Скрыть
Http_Get(30)
Auth_IsAuthenticated(30)
AssetBundle_DownloadAssetBundleListsIfNeed(17)
Auth_SetOnAuthenticated(16)
Persist_Update(15)
TestEntryPoint(14)
AssetBundle_IsAssetBundleFeatureReady(13)
AssetBundle_LoadAsset(12)
Persist_Delete(9)
Http_Post(9)
Debug_SetOverridePoint_ShouldUpdateToNewAssetBundleList(8)
Debug_SetOverridePoint_ShouldRequestNewAssetBundleList(8)
Persist_DeleteByDomain(8)
Auth_Logout(8)
Persist_URLCaching_Load(7)
Persist_FileNamesInDomain(7)
Debug_AssetBundle_DownloadAssetBundleListFromUrl(7)
AssetBundle_AssetBundleLists(7)
Persist_HitHash(6)
ResetAllForceSetting(6)
Persist_CacheHashes(6)
Persist_Load(6)
Auth_AttemptAuthenticationIfNeed(5)
Purchase_IsReady(5)
Purchase(5)
AssetBundle_DownloadAssetBundleListFromUrlManually(5)
Persist_IsExist(5)
Auth_AttemptAuthentication(4)
AssetBundle_Preload(4)
Auth_SetOnBootAuthFailed(4)
AssetBundle_PreloadByList(4)
Debug_AssetBundle_FeatureState(4)
Purchase_ProductInfos(3)
Persist_Append(3)
Persist_URLCaching_PurgeByDomain(3)
Maintenance_SetOnMaintenance(3)
EndPoint_GetEndPoint(3)
AssetBundle_UnloadOnMemoryAssetBundles(3)
Persist_DirectoryNamesInDomain(2)
Purchase_DEBUG_Shutdown(2)
AssetBundle_NotCachedBundleNames(2)
AssetBundle_DeleteAllStorageCache(2)
Persist_URLCaching_PathOf(2)
Auth_DeleteAllUserData(2)
AssetBundle_CachedBundleNames(2)
AssetBundle_DiscardAssetBundleList(2)
Auth_SetOnRefreshAuthFailed(2)
Debug_EndPointUpdate(2)
Persist_URLCaching_ExecuteExpiration(2)
AssetBundle_FactoryReset(2)
Основные методы
Http_Get (30)
Auth_IsAuthenticated (30)
AssetBundle_DownloadAssetBundleListsIfNeed (17)
Auth_SetOnAuthenticated (16)
Persist_Update (15)
TestEntryPoint (14)
AssetBundle_IsAssetBundleFeatureReady (13)
AssetBundle_LoadAsset (12)
Persist_Delete (9)
Http_Post (9)
Основные методы
Debug_SetOverridePoint_ShouldUpdateToNewAssetBundleList (8)
Debug_SetOverridePoint_ShouldRequestNewAssetBundleList (8)
Persist_DeleteByDomain (8)
Auth_Logout (8)
Persist_URLCaching_Load (7)
Persist_FileNamesInDomain (7)
Debug_AssetBundle_DownloadAssetBundleListFromUrl (7)
AssetBundle_AssetBundleLists (7)
Persist_HitHash (6)
ResetAllForceSetting (6)
Persist_CacheHashes (6)
Persist_Load (6)
Auth_AttemptAuthenticationIfNeed (5)
Purchase_IsReady (5)
Purchase (5)
AssetBundle_DownloadAssetBundleListFromUrlManually (5)
Persist_IsExist (5)
Auth_AttemptAuthentication (4)
AssetBundle_Preload (4)
Auth_SetOnBootAuthFailed (4)
Основные методы
Persist_CacheHashes (6)
Persist_Load (6)
Auth_AttemptAuthenticationIfNeed (5)
Purchase_IsReady (5)
Purchase (5)
AssetBundle_DownloadAssetBundleListFromUrlManually (5)
Persist_IsExist (5)
Auth_AttemptAuthentication (4)
AssetBundle_Preload (4)
Auth_SetOnBootAuthFailed (4)
AssetBundle_PreloadByList (4)
Debug_AssetBundle_FeatureState (4)
Purchase_ProductInfos (3)
Persist_Append (3)
Persist_URLCaching_PurgeByDomain (3)
Maintenance_SetOnMaintenance (3)
EndPoint_GetEndPoint (3)
AssetBundle_UnloadOnMemoryAssetBundles (3)
Persist_DirectoryNamesInDomain (2)
Purchase_DEBUG_Shutdown (2)
AssetBundle_NotCachedBundleNames (2)
AssetBundle_DeleteAllStorageCache (2)
Persist_URLCaching_PathOf (2)
Auth_DeleteAllUserData (2)
AssetBundle_CachedBundleNames (2)
AssetBundle_DiscardAssetBundleList (2)
Auth_SetOnRefreshAuthFailed (2)
Debug_EndPointUpdate (2)
Persist_URLCaching_ExecuteExpiration (2)
AssetBundle_FactoryReset (2)
Основные методы
AssetBundle_PreloadByList (4)
Debug_AssetBundle_FeatureState (4)
Purchase_ProductInfos (3)
Persist_Append (3)
Persist_URLCaching_PurgeByDomain (3)
Maintenance_SetOnMaintenance (3)
EndPoint_GetEndPoint (3)
AssetBundle_UnloadOnMemoryAssetBundles (3)
Persist_DirectoryNamesInDomain (2)
Purchase_DEBUG_Shutdown (2)
AssetBundle_NotCachedBundleNames (2)
AssetBundle_DeleteAllStorageCache (2)
Persist_URLCaching_PathOf (2)
Auth_DeleteAllUserData (2)
AssetBundle_CachedBundleNames (2)
AssetBundle_DiscardAssetBundleList (2)
Auth_SetOnRefreshAuthFailed (2)
Debug_EndPointUpdate (2)
Persist_URLCaching_ExecuteExpiration (2)
AssetBundle_FactoryReset (2)
Persist_ClearOnMemoryHashCache (2)
Manifest_LoadRuntimeManifest (2)
AssetBundle_GetAssetBundlesWeight (2)
Debug_Persist_HashCountByDomain (2)
Debug_SetShouldRetryEndPointGetRequest (1)
Shutdown (1)
Resources_Unload (1)
Resources_LoadAsset (1)
AssetBundle_IsAssetBundleExist (1)
Purchase_Shutdown (1)
AssetBundle_IsAssetExist (1)
Purchase_NeedAttemptReadyPurchase (1)
AssetBundle_LoadScene (1)
Debug_OnEndPointInstanceRequired (1)
Purchase_DEBUG_Reload (1)
Purchase_AttemptReadyPurcase (1)
Mainthread_Commit (1)
Persist_URLCaching_Purge (1)
Manifest_GetAppManifest (1)
Notification_SetURLSchemeReceiver (1)
Пример #1
0
Показать файл
Файл:
LoadResourcesSample.cs
Проект:
yasunogithub/Autoya
void OnApplicationQuit() { Autoya.Resources_Unload(sprite); }