Пример #1
0
 // Start is called before the first frame update
 void Start()
 {
     player         = Player.instance;
     auto           = Autoclicker.instance;
     clicker        = Clicker.instance;
     options        = Options.instance;
     multi          = Multiplier.instance;
     upgradeHandler = UpgradeHandler.instance;
 }
Пример #2
0
 // Start is called before the first frame update
 void Start()
 {
     player         = Player.instance;
     multi          = Multiplier.instance;
     autoclicker    = Autoclicker.instance;
     progressBar    = ProgressBarHandler.instance;
     rectTransform  = GetComponent <RectTransform>();
     tooltipText    = transform.GetChild(0).GetComponent <Text>();
     upgradeHandler = UpgradeHandler.instance;
 }
Пример #3
0
    // Start is called before the first frame update
    void Start()
    {
        tooltip        = Tooltip.instance;
        bar            = NavigationBar.instance;
        autoclicker    = Autoclicker.instance;
        multiplier     = Multiplier.instance;
        upgradeHandler = UpgradeHandler.instance;

        button = GetComponent <Button>();
        button.onClick.AddListener(Toggle);
    }
Пример #4
0
	public void SetReferences () {
        player = Player.instance;
        multi = Multiplier.instance;
        autoclicker = Autoclicker.instance;
        progressBar = ProgressBarHandler.instance;
        upgradeHandler = UpgradeHandler.instance;
        clicker = Clicker.instance;
        purchaseHandler = PurchaseHandler.instance;
        numberFormatter = NumberFormatter.instance;
        tooltip = Tooltip.instance;
        image = GetComponent<Image>();
	}
    public void CmdSpawnClicker()
    {
        Autoclicker spawned = Instantiate(clickerPrefab);

        NetworkServer.Spawn(spawned.gameObject);
    }
Пример #6
0
 private void Awake()
 {
     instance = this;
 }