TypeText() публичный Метод

public TypeText ( ) : void
Результат void
Пример #1
0
 IEnumerator ShowTarget()
 {
     TutorialPanel.popupPanelActive = true;
     while (gameStartImage.rectTransform.sizeDelta.x < 1100)
     {
         gameStartImage.rectTransform.sizeDelta = new Vector2(gameStartImage.rectTransform.sizeDelta.x + 50, gameStartImage.rectTransform.sizeDelta.y);
         yield return(0);
     }
     targetText.imageToDeactivate = gameStartImage.gameObject;
     StartCoroutine(targetText.TypeText());
 }
Пример #2
0
    public IEnumerator TypeAnimation(LogMessage message)
    {
        if (message.icon == null)
        {
            talkerIcon.gameObject.SetActive(false);
        }
        else
        {
            talkerIcon.sprite = message.icon;
            talkerIcon.gameObject.SetActive(true);
        }

        if (this.typer.isTyping)
        {
            typer.InterruptWithAnotherMessage(message.message);
        }
        else
        {
            yield return(typer.TypeText(message.message));
        }
    }