/// <summary>
        ///     Called when an authentication reply has been received.
        /// </summary>
        /// <param name="ar">Stores state information for this asynchronous operation as well as any user-defined data.</param>
        private void OnAuthReceive(IAsyncResult ar)
        {
            try
            {
                Received += Server.EndReceive(ar);
                if (Received <= 0)
                {
                    throw new SocketException();
                }
            }
            catch (Exception e)
            {
                ProtocolComplete(e);
                return;
            }

            try
            {
                if (Received < 2)
                {
                    Server.BeginReceive(Buffer,
                                        Received,
                                        Buffer.Length - Received,
                                        SocketFlags.None,
                                        OnAuthReceive,
                                        Server);
                }
                else
                {
                    AuthMethod authenticate;
                    switch (Buffer[1])
                    {
                    case 0:
                        authenticate = new AuthNone(Server);
                        break;

                    case 2:
                        authenticate = new AuthUserPass(Server, Username, Password);
                        break;

                    default:
                        ProtocolComplete(new SocketException());
                        return;
                    }

                    authenticate.BeginAuthenticate(OnAuthenticated);
                }
            }
            catch (Exception e)
            {
                ProtocolComplete(e);
            }
        }
Пример #2
0
        /// <summary>
        /// Called when an authentication reply has been received.
        /// </summary>
        /// <param name="ar">Stores state information for this asynchronous operation as well as any user-defined data.</param>
        private void OnAuthReceive(IAsyncResult ar)
        {
            try
            {
                HandleEndReceive(ar);
            }
            catch (Exception e)
            {
                OnProtocolComplete(e);
                return;
            }

            try
            {
                if (Received < BufferCount)
                {
                    Server.BeginReceive(Buffer, Received, BufferCount - Received, SocketFlags.None,
                                        this.OnAuthReceive, Server);
                }
                else
                {
                    AuthMethod authenticate;
                    switch (Buffer[1])
                    {
                    case 0:
                        authenticate = new AuthNone(Server);
                        break;

                    case 2:
                        authenticate = new AuthUserPass(Server, Username, Password);
                        break;

                    default:
                        OnProtocolComplete(new SocketException());
                        return;
                    }

                    authenticate.BeginAuthenticate(this.OnAuthenticated);
                }
            }
            catch (Exception e)
            {
                OnProtocolComplete(e);
            }
        }