private void Start() { if (scene_index == 0) { highest_score.text = "Highest Score: " + PlayerPrefs.GetInt("Highest_Score").ToString(); } audio_manager = FindObjectOfType <Audio_Manager>().GetComponent <Audio_Manager>(); music_audio_manager = audio_manager.GetComponent <AudioSource>(); if (scene_index == 13) { StartCoroutine(Destroy_Audio_Manager()); } if (scene_index == 1) { GameObject.Find("Life's").transform.Find("Canvas").gameObject.SetActive(true); } }