public void RequestPlaying() { int r = Random.Range(0, audioClips.Length); switch (soundType) { case SoundType.BGM_LOOP: requisitor.RequestBGMAndLoop(audioClips[r]); break; case SoundType.SFX: requisitor.RequestSFX(audioClips[r]); break; case SoundType.SFX_AND_STOP_BGM_AND_SET_BGMCLIP_TO_NULL: requisitor.RequestSFX(audioClips[r]); requisitor.RequestStopBGMAndSetBGMClipToNull(); break; case SoundType.STOP_SFX: requisitor.RequestStopSFX(); break; case SoundType.BGM_ONE_SHOT: requisitor.RequestBGMToPlayOneSingleTime(audioClips[r]); break; } }
public void UpToDownBtnVisualAndSoundEffects() { float yMax = originalRectTransfmOffsetMaxDotY - textVerticalDesloc; float yMin = originalRectTransformOffsetMinDotY - textVerticalDesloc; ConfigureBtnLooks(clickedSprite, yMax, yMin, BtnDownTextColor); soundRequisitor.RequestSFX(btnClickSound); }