private void ReleaseAudioPlaybackConnectionButton_Click(object sender, RoutedEventArgs e)
        {
            // Check if an audio playback connection was already created for the selected device Id. If it was then release its reference to deactivate it.
            // The underlying transport is deactivated when all references are released.
            if (!(DeviceListView.SelectedItem is null))
            {
                var selectedDeviceId = (DeviceListView.SelectedItem as DeviceInformation).Id;
                if (audioPlaybackConnections.ContainsKey(selectedDeviceId))
                {
                    AudioPlaybackConnection connectionToRemove = audioPlaybackConnections[selectedDeviceId];
                    connectionToRemove.Dispose();
                    this.audioPlaybackConnections.Remove(selectedDeviceId);

                    // Notify that the media device has been deactivated.
                    ConnectionState.Text = "Disconnected";
                    OpenAudioPlaybackConnectionButtonButton.IsEnabled = false;
                }
            }
        }
Пример #2
0
        private void DeviceWatcher_Removed(DeviceWatcher sender, DeviceInformationUpdate deviceInfoUpdate)
        {
            foreach (DeviceInformation device in this.devices)
            {
                if (device.Id == deviceInfoUpdate.Id)
                {
                    this.devices.Remove(device);
                    rootPage.NotifyUser(string.Format($"AudioPlayDevice {device.Name} Removed"), NotifyType.StatusMessage);
                    break;
                }
            }

            if (audioPlaybackConnections.ContainsKey(deviceInfoUpdate.Id))
            {
                AudioPlaybackConnection connectionToRemove = audioPlaybackConnections[deviceInfoUpdate.Id];
                connectionToRemove.Dispose();
                this.audioPlaybackConnections.Remove(deviceInfoUpdate.Id);
            }
        }
        private async void DeviceWatcher_Removed(DeviceWatcher sender, DeviceInformationUpdate deviceInfoUpdate)
        {
            // Collections bound to the UI are updated in the UI thread.
            await Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
            {
                // Find the device for the given id and remove it from the list.
                foreach (DeviceInformation device in this.devices)
                {
                    if (device.Id == deviceInfoUpdate.Id)
                    {
                        this.devices.Remove(device);
                        break;
                    }
                }

                if (audioPlaybackConnections.ContainsKey(deviceInfoUpdate.Id))
                {
                    AudioPlaybackConnection connectionToRemove = audioPlaybackConnections[deviceInfoUpdate.Id];
                    connectionToRemove.Dispose();
                    this.audioPlaybackConnections.Remove(deviceInfoUpdate.Id);
                }
            });
        }
        public async Task ConnectAsync()
        {
            try
            {
                if (AudioConnection != null)
                {
                    AudioConnection.Dispose();
                    AudioConnection = null;
                }

                ActionButtonText    = Globalization.GetString("BluetoothAudio_Button_Text_1");
                ActionButtonEnabled = false;
                Status = Globalization.GetString("BluetoothAudio_Status_2");

                OnPropertyChanged(nameof(ActionButtonEnabled));
                OnPropertyChanged(nameof(ActionButtonText));
                OnPropertyChanged(nameof(Status));

                ConnectionStatusChanged?.Invoke(this, true);

                AudioConnection = AudioPlaybackConnection.TryCreateFromId(Id);

                if (AudioConnection != null)
                {
                    await AudioConnection.StartAsync();

                    AudioPlaybackConnectionOpenResult Result = await AudioConnection.OpenAsync();

                    switch (Result.Status)
                    {
                    case AudioPlaybackConnectionOpenResultStatus.Success:
                    {
                        IsConnected = true;

                        ActionButtonText    = Globalization.GetString("BluetoothAudio_Button_Text_2");
                        Status              = Globalization.GetString("BluetoothAudio_Status_3");
                        ActionButtonEnabled = true;

                        OnPropertyChanged(nameof(ActionButtonEnabled));
                        OnPropertyChanged(nameof(ActionButtonText));
                        OnPropertyChanged(nameof(Status));

                        break;
                    }

                    case AudioPlaybackConnectionOpenResultStatus.RequestTimedOut:
                    {
                        IsConnected = false;

                        ActionButtonText    = Globalization.GetString("BluetoothAudio_Button_Text_1");
                        Status              = Globalization.GetString("BluetoothAudio_Status_4");
                        ActionButtonEnabled = true;

                        OnPropertyChanged(nameof(ActionButtonEnabled));
                        OnPropertyChanged(nameof(ActionButtonText));
                        OnPropertyChanged(nameof(Status));

                        ConnectionStatusChanged?.Invoke(this, false);

                        LogTracer.Log("Connect to AudioPlayback failed for time out");

                        break;
                    }

                    case AudioPlaybackConnectionOpenResultStatus.DeniedBySystem:
                    {
                        IsConnected = false;

                        ActionButtonText    = Globalization.GetString("BluetoothAudio_Button_Text_1");
                        Status              = Globalization.GetString("BluetoothAudio_Status_5");
                        ActionButtonEnabled = true;

                        OnPropertyChanged(nameof(ActionButtonEnabled));
                        OnPropertyChanged(nameof(ActionButtonText));
                        OnPropertyChanged(nameof(Status));

                        ConnectionStatusChanged?.Invoke(this, false);

                        LogTracer.Log("Connect to AudioPlayback failed for being denied by system");

                        break;
                    }

                    case AudioPlaybackConnectionOpenResultStatus.UnknownFailure:
                    {
                        IsConnected = false;

                        ActionButtonText    = Globalization.GetString("BluetoothAudio_Button_Text_1");
                        Status              = Globalization.GetString("BluetoothAudio_Status_6");
                        ActionButtonEnabled = true;

                        OnPropertyChanged(nameof(ActionButtonEnabled));
                        OnPropertyChanged(nameof(ActionButtonText));
                        OnPropertyChanged(nameof(Status));

                        ConnectionStatusChanged?.Invoke(this, false);

                        if (Result.ExtendedError != null)
                        {
                            LogTracer.Log(Result.ExtendedError, "Connect to AudioPlayback failed for unknown reason");
                        }
                        else
                        {
                            LogTracer.Log("Connect to AudioPlayback failed for unknown reason");
                        }

                        break;
                    }
                    }
                }
                else
                {
                    IsConnected = false;

                    ActionButtonText    = Globalization.GetString("BluetoothAudio_Button_Text_1");
                    Status              = Globalization.GetString("BluetoothAudio_Status_7");
                    ActionButtonEnabled = true;

                    OnPropertyChanged(nameof(ActionButtonEnabled));
                    OnPropertyChanged(nameof(ActionButtonText));
                    OnPropertyChanged(nameof(Status));

                    ConnectionStatusChanged?.Invoke(this, false);
                }
            }
            catch (Exception ex)
            {
                LogTracer.Log(ex, $"Unable to create a new {nameof(AudioPlaybackConnection)}");

                IsConnected = false;

                ActionButtonText    = Globalization.GetString("BluetoothAudio_Button_Text_1");
                Status              = Globalization.GetString("BluetoothAudio_Status_7");
                ActionButtonEnabled = true;

                OnPropertyChanged(nameof(ActionButtonEnabled));
                OnPropertyChanged(nameof(ActionButtonText));
                OnPropertyChanged(nameof(Status));

                ConnectionStatusChanged?.Invoke(this, false);
            }
        }