Пример #1
0
    private void Awake()
    {
        audioHandling = GameObject.FindGameObjectWithTag("AudioHandling").GetComponent <AudioHandling>();
        sceneHandling = GameObject.FindGameObjectWithTag("SceneHandling").GetComponent <SceneHandling>();

        GraphicsSettings.PostProcessingChanged.AddListener(UpdatePostProcessingText);
    }
Пример #2
0
    private void Start()
    {
        slicer = GameObject.FindGameObjectWithTag("CubeSlicer").GetComponent <CubeSlicer>();
        UpdateControllerReference();

        scoreHandling = GameObject.FindGameObjectWithTag("ScoreHandling").GetComponent <ScoreHandling>();
        audioHandling = GameObject.FindGameObjectWithTag("AudioHandling").GetComponent <AudioHandling>();
    }