public void Handle(AudioEffectResume message) { this.log.Information("Resume audio FX"); if (this.currentFxChannel.HasValue) { var chn = this.currentFxChannel.Value; chn.Pause = false; } }
public void Handle(AudioEffectResume message) { this.log.Info("Resume audio FX"); if (this.currentFxChannel.HasValue) { var chn = this.currentFxChannel.Value; chn.Pause = false; } }
public void Handle(AudioEffectResume message) { this.main.Handle(message); }