Пример #1
0
        /// <summary>
        /// Is called when wave-in has received new audio frame.
        /// </summary>
        /// <param name="sender">Sender.</param>
        /// <param name="e">Event data.</param>
        private void m_pWaveIn_AudioFrameReceived(object sender, EventArgs <byte[]> e)
        {
            try{
                // We don't have RTP timestamp base or time stamp recycled.
                if (m_RtpTimeStamp == 0 || m_RtpTimeStamp > m_pRTP_Stream.Session.RtpClock.RtpTimestamp)
                {
                    m_RtpTimeStamp = m_pRTP_Stream.Session.RtpClock.RtpTimestamp;
                }
                // Some sample block missing or silence suppression.
                // Don't work ... need some more investigation.
                //else if((m_pRTP_Stream.Session.RtpClock.RtpTimestamp - m_RtpTimeStamp) > 2 * m_pRTP_Stream.Session.RtpClock.MillisecondsToRtpTicks(m_AudioFrameSize)){
                //    m_RtpTimeStamp = m_pRTP_Stream.Session.RtpClock.RtpTimestamp;
                //}
                else
                {
                    m_RtpTimeStamp += (uint)m_pRTP_Stream.Session.RtpClock.MillisecondsToRtpTicks(m_AudioFrameSize);
                }

                if (m_pActiveCodec != null)
                {
                    RTP_Packet rtpPacket = new RTP_Packet();
                    rtpPacket.Data      = m_pActiveCodec.Encode(e.Value, 0, e.Value.Length);
                    rtpPacket.Timestamp = m_RtpTimeStamp;

                    m_pRTP_Stream.Send(rtpPacket);
                }
            }
            catch (Exception x) {
                if (!this.IsDisposed)
                {
                    // Raise error event(We can't throw expection directly, we are on threadpool thread).
                    OnError(x);
                }
            }
        }
Пример #2
0
        protected void SendAudio(byte[] bUncompressedAudio)
        {
            short[] sUncompressedAudio = AudioClasses.Utils.ConvertByteArrayToShortArrayLittleEndian(bUncompressedAudio);


            RTPPacket[] packets = new RTPPacket[] { };
            lock (SendLock)
            {
                packets = AudioCodec.Encode(sUncompressedAudio);
            }

            lock (SocketLock)
            {
                foreach (RTPPacket packet in packets)
                {
                    FormatNextPacket(packet);
                    byte[] bDataPacket = packet.GetBytes();
                    if (RTPUDPClient != null)
                    {
                        RTPUDPClient.SendUDP(bDataPacket, bDataPacket.Length, DestinationEndpoint);
                    }
                }
            }
        }
Пример #3
0
    // FixedUpdate
    void FixedUpdate()
    {
        if (GameManager.isServer)
        {
            return;
        }

        if (networkViewIsMine)
        {
            if (InputManager.instance.GetButton(pushToTalkButton))
            {
                int pos = Microphone.GetPosition(null);
                int diff;

                if (pos >= lastPos)
                {
                    diff = pos - lastPos;
                }
                else
                {
                    diff = (microphoneClip.samples - lastPos) + pos;
                }

                if (diff >= sampleBufferSize)
                {
                    //LogManager.General.Log(Time.time - lastSend + ": " + diff);
                    samples = new float[sampleBufferSize];                     // * microphoneClip.channels
                    microphoneClip.GetData(samples, lastPos);

                    // Noise removal
                    if (idleDetectionEnabled)
                    {
                        int idleCounter = 0;
                        for (int i = 0; i < samples.Length; i++)
                        {
                            float val = samples[i];
                            if (val < noiseLimit && val > -noiseLimit)
                            {
                                idleCounter++;
                            }
                        }

                        // Don't send if it's completely calm
                        if (idleCounter == samples.Length)
                        {
                            networkView.RPC("VoIPData", uLink.RPCMode.Server, new byte[0]);
                            return;
                        }
                    }

                    // Clamp
                    for (int i = 0; i < samples.Length; i++)
                    {
                        samples[i] = Mathf.Clamp(samples[i] * volumeMultiplier, -1f, 1f);
                    }

                    codec.Encode(samples, (bytes, len) => {
                        networkView.RPC("VoIPData", uLink.RPCMode.Server, bytes, len);
                        OnVoIPData(bytes, len, null);
                    });

                    //lastSend = Time.time;
                    lastPos = pos - (diff - sampleBufferSize);
                    if (lastPos < 0)
                    {
                        lastPos = microphoneClip.samples + lastPos;
                    }
                }
            }
            else
            {
                visualizationSamples = null;
                audioSources[0].Pause();
                lastPos = Microphone.GetPosition(null);
            }
        }
        else
        {
            if (!speaker.isPlaying)
            {
                visualizationSamples = null;
                audioSources[0].Pause();
            }
        }

        visualizationTime += Time.deltaTime * sendPacketFrequency;
    }