Пример #1
0
        private void GameStateChangerOnShown(GameObject sender, string message)
        {
            if (Equals(sender, panelBucket.Instructions))
            {
                panelBucket.Instructions.GetComponent <InstructionsTimer>().StartTimer();
                instructionsGuiHandler.EnableArrows();
                AudioClipPlayer.PlayCountdown();
                cardShepherd.SpawnFirstCard();
            }
            else if (Equals(sender, panelBucket.RoundResults))
            {
                // Run round result animation
                roundEndController.RoundEndAnimation(2f);

                // Sometimes the last card doesn't get sent off screen,
                // so we make sure it's recycled here.
                cardShepherd.RecycleCurrentCard();
            }
            else if (Equals(sender, panelBucket.GameResults))
            {
                // Run game result animation
                panelBucket.GameResults.GetComponent <ResultsController>().BeginResultsAnimation(3f);
            }
        }