static public void PlayClipAtPoint(AudioClipExtended clip, Vector3 position, float delay, float volume) { if (clip != null) { PlayClipAtPoint(clip.audioClip, position, delay, volume); } }
static public void PlayClipAtPoint(AudioClipExtended clip, Vector3 position) { if (clip != null) { PlayClipAtPoint(clip.audioClip, position, 0.0f, clip.volume); } }